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Thread: The 4th Tank.

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  1. #1
    Player
    GeekMatt's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    403
    Character
    Stormageddon Oath
    World
    Brynhildr
    Main Class
    Gladiator Lv 90
    2 Shielded tank would be my choice for aesthetic appeal and defensive style of play. Accept, unless it could regularly replace the other tank (to be a solo tank in 2-tank instances) it would probably be disregarded because this game is obsessed with DPS and is designed around it. And if it COULD properly solo tank 2-tank combat, then other tanks would be discarded.

    ...On the otherhand it could have absolute 0 DPS (or close to it) and consistently support the DPS members to make up for it. I'd like that because it would force DPS to be responsible for the level damage being put out rather than the healers and tanks.
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  2. #2
    Player
    dragoelete's Avatar
    Join Date
    Apr 2015
    Posts
    299
    Character
    Drago Xhula
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by GeekMatt View Post
    2 Shielded tank would be my choice for aesthetic appeal and defensive style of play. Accept, unless it could regularly replace the other tank (to be a solo tank in 2-tank instances) it would probably be disregarded because this game is obsessed with DPS and is designed around it. And if it COULD properly solo tank 2-tank combat, then other tanks would be discarded.

    ...On the other hand it could have absolute 0 DPS (or close to it) and consistently support the DPS members to make up for it. I'd like that because it would force DPS to be responsible for the level damage being put out rather than the healers and tanks.
    i was thinking of something similar to that but more like the dancer (like the dancer from Ragnarok Online only with the ability to tank) so basically it would have high defense and aggro control like all the tanks but would have "dances" that act similar to bard songs only more DPS oriented effects rather than regenerative. along with dances that lower enemy damage and defenses. but in return it would do less damage or maybe even no damage but have a song that makes it where the enemy is forced to attack them but gives them a rlly high dodge chance (like a flat 25% dodge chance being added to there norm dodge chance rather than multiplied into it) as well as having a DPS dance (for solo content) that would make it where they would be constantly causing damage in an area around them. that way most of there abilities could be dances that have positive effects on the party and negative effects on the enemy but in return they would be unable to attack there only form of damage would be the DPS dance.
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