It might be a scumbag move, but he did nothing wrong. He had permission to take anything and everything. Doesn't matter if it's a new member or someone that waited 6 months.
It might be a scumbag move, but he did nothing wrong. He had permission to take anything and everything. Doesn't matter if it's a new member or someone that waited 6 months.
Still, he was able to leave the FC with airship parts that were bound to the FC. It's not like he can sell them, but I'd assume he can use them for his own airship. If he can't then he shouldn't have been able to leave with them in his inventory. At the very least, he should have been prevented to leave the FC, while the bound airship parts were in his inventory. We would have at least gotten a laugh out of it.
The FC leader should also have the option to set security to items that are bound to the FC. Not only should players not be able to leave with bound items in their inventory, but there should also be a setting to prevent these items from being discarded. Bound items would have to be returned to the FC chest before the player could leave the FC. If they refuse to return the items, then I suppose a GM could handle it.
"Fun comes first. If it isn't fun, you're doing it wrong." -Naoki Yoshida
That's the problem though. They may have done nothing wrong as far as "Game Coding" is concerned. However, GM's in past MMO's (including FFXI) had the authority to protect players from Immoral Behavior as well. They may not have broken an in-game "robot rule" but if someone did something for the sole purpose of causing grief (re: stealing, cheating, scamming) than a GM had permission to assist you. It didn't mean you would always get the result you expected but at the very least they would perform an investigation for you.
See the problem you have is you are comparing apples to oranges. In 11, for example we could sell items between each other and a smart person would have that documented in chat. Now that still exists in 14, but a free company is TOTALLY separate from selling an item or selling a run. (Which again, I remind you they still disciple people for not following through with the agreement that is written in chat).That's the problem though. They may have done nothing wrong as far as "Game Coding" is concerned. However, GM's in past MMO's (including FFXI) had the authority to protect players from Immoral Behavior as well. They may not have broken an in-game "robot rule" but if someone did something for the sole purpose of causing grief (re: stealing, cheating, scamming) than a GM had permission to assist you. It didn't mean you would always get the result you expected but at the very least they would perform an investigation for you.
See the problem you have is you are comparing apples to oranges. In 11, for example we could sell items between each other and a smart person would have that documented in chat. Now that still exists in 14, but a free company is TOTALLY separate from selling an item or selling a run. (Which again, I remind you they still disciple people for not following through with the agreement that is written in chat).
Rotten apples and rotten oranges can still be compared. As can FC logs, item logs, and chat logs. It's really not that difficult to find out that someone raided an FC's entire chest for personal gain one minute after joining. At the minimum a GM could easily issue a warning after investigating.
Why would they have to? You gave them access to the chest which implies that they are authorized to remove whatever they see fit from the chest. Dont want to risk it? Fine do not give them access.Rotten apples and rotten oranges can still be compared. As can FC logs, item logs, and chat logs. It's really not that difficult to find out that someone raided an FC's entire chest for personal gain one minute after joining. At the minimum a GM could easily issue a warning after investigating.

Lets just take all the rank settings away and let the GMs hold our hands, I mean GEEZ, There are some things people need to take care of on their own, and FCs should handle their own prblems and lock their chest up especially where you put the important stuff.Rotten apples and rotten oranges can still be compared. As can FC logs, item logs, and chat logs. It's really not that difficult to find out that someone raided an FC's entire chest for personal gain one minute after joining. At the minimum a GM could easily issue a warning after investigating.
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