So I take it you're going to keep ignorng pages of discussion and follow your baseline of "Woe is me, WAR is too good". Read Phoenicia's post on page nine and try to refute any of it.We're still six months or so away from a new raid tier, and the fact is that warrior's advantages are so universal and there's so few disadvantages in their toolkit that I find it bloody unlikely that they'll fall behind in the next Alexander raid unless they introduce a boss with a debuff called "Hit yourself with your axe" that exclusively targets WARs and makes them Fell Cleave themselves every 30 seconds.
I agree with everything the topic starter says about Warrior - SE, please NERF Warrior -> it's out of control compared to PLD and DRK-> it's a healer, tank and DPS in one - the balance is ridiculous compared to Dark Knight and Paladins.
Why does everyone jump straight to nerf WAR instead of buff PLD and DRK?
Schadenfreude.
Tbh though, I am a little hesitant to think that balance issues should just be fixed by a round of buffs. That can lead to bad power creep down the road. A bit of both is probably the best way to handle it, with being very careful about how any nerfs are implemented.
Except there's no reason to refute any of it, because it actually supports the OP. Here's the short summary of it (except I'm going to do it reverse, from 4 to 1):
- You don't NEED Storm's Path. But its better than PLD utility and certainly better than the nothing that DRK brings
- WAR OT DPS isn't that great compared to PLD/DRK, so long as the fight have breaks in-between
- PLD/DRK DPS is roughly equal to WAR...providing you bring a NIN with you
- WAR MT is actually just as good as PLD/DRK MT
His post actually supports the OT, because he illustrates the problem that many has with WAR's current position...it can do anything and everything. There are things that DRK does better than PLD, and vice versa. And there are things that DRK/PLD can do as well as WAR, but there's always a caveat, whether its the type of enemies you fight, the encounter mechanics, or party composition. Whereas when it comes to WAR, there's no caveats. You just slot one, and you're good to go.
OP made the point that WAR was better at everything. The person we're talking about pointed out various situations where the WAR doesnt shine. OP brought up WAR damage being better despite it not being hugely above others. Many things the OP said contrast to what Phoenicia said. The OP even had the nerve to imply WAR is easier to play than the others and thus shouldn't be so effective.Except there's no reason to refute any of it, because it actually supports the OP. Here's the short summary of it (except I'm going to do it reverse, from 4 to 1):
- You don't NEED Storm's Path. But its better than PLD utility and certainly better than the nothing that DRK brings
- WAR OT DPS isn't that great compared to PLD/DRK, so long as the fight have breaks in-between
- PLD/DRK DPS is roughly equal to WAR...providing you bring a NIN with you
- WAR MT is actually just as good as PLD/DRK MT
His post actually supports the OT, because he illustrates the problem that many has with WAR's current position...it can do anything and everything. There are things that DRK does better than PLD, and vice versa. And there are things that DRK/PLD can do as well as WAR, but there's always a caveat, whether its the type of enemies you fight, the encounter mechanics, or party composition. Whereas when it comes to WAR, there's no caveats. You just slot one, and you're good to go.
The OP made a hugely biased topic and has thus far ignored any feedback to the contrary of their original point.
Last edited by Tila; 08-01-2015 at 07:11 AM.
Because "buff everyone" is the equivalent of using bumper sticker quotes in an academic debate. In a perfect world it all sounds good just provide some buffs. But that throws off dps checks, which causes fights to need to be retuned, could affect the pacing of fights, the viability of other classes in fights and so on in a cascading domino effect. It's a sad truth but in the real world dealing with real developers, nerfs to one class and sadly far far more practical than buffs to multiple classes.
Yes, that would be true if DRK and PLD were actually leagues behind compared to WAR DPS. But they aren't! Both DRK and PLD are equal and very close respectively to WAR's DPS once the slashing debuff is applied. No buffs needed.
The problem is people are crying about PLD MT DPS, but PLD's MT DPS is its inherent disadvantage, in a fight where PLD's advantage (shield) is thrown out the window, the ACTUAL work around is to let the PLD OT and the other tank (WAR or DRK) MT. The problem is NOT that PLD sucks. It is that people are too stupid to work around its flaws.
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