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  1. #31
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Horrors I face daily on DF:

    Melee that does 200 DPS less than my tank, refuses to attack my target, switches to the next mob at 10% expecting the tank to finish it off, and runs off before the last mob dies to pick his nose in front of the next group since he can't pull obviously.

    BLM that single targets mobs in a massive pull, or spams Freeze in AoE because reasons!

    BRD/MCN doing less than the tank DPS in AoE, never turns off songs.

    Healers are one of two, either just stand there and wait for my HP to go below 50% before they cast a heal withou doing any DPS. Or just spam their biggest heal on me even when I'm topped off due to CD usage.

    If I'm not a tank: Tanks that stand there before each pull counting the stars and contemplating life. I hate this because usually it lets things like Aethertrail Attunement drop and needs to be rebuilt again.
    (0)

  2. #32
    Player
    Drakkaelus's Avatar
    Join Date
    Feb 2015
    Posts
    129
    Character
    Drakkaelus Grimkaiser
    World
    Coeurl
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Phoenicia View Post
    Horrors I face daily on DF:

    Melee that does 200 DPS less than my tank, refuses to attack my target, switches to the next mob at 10% expecting the tank to finish it off,
    This drives me nuts. We'll have an entire group of enemies just hovering at 10-20% health because I guess I'm supposed to solo them with my mad Shield Oath DPS.
    (1)

  3. #33
    Player
    Julienne's Avatar
    Join Date
    Jun 2014
    Posts
    51
    Character
    Julienne Fletcher
    World
    Cactuar
    Main Class
    Conjurer Lv 60
    Thanks, everyone, for your feedback. I have now learned to hold aggro better, so the runs aren't nearly as difficult as they were before. The only problem is getting THAT STUPID CAT!!!!!
    (3)

  4. #34
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    I'm new to tanking, but as a dps, I always attack what's marked. I see no point in making things harder on the tank (and thus the group) in general. If I do grab aggro, I'll use Blank to knock the mob back to the tank and switch targets until he gets threat back. I've basically taken to the rule that if dps keeps constantly pulling aggro because they refuse to attack the right targets, then they can tank it. I learned that in Halatali when two BLMs just kept spamming AoEs and I realized Flash just couldn't keep up, especially without an enmity stance.
    (1)

  5. #35
    Player
    Seku's Avatar
    Join Date
    May 2015
    Posts
    583
    Character
    Seku Halvone
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Ryaz View Post
    I'm new to tanking, but as a dps, I always attack what's marked. I see no point in making things harder on the tank (and thus the group) in general. If I do grab aggro, I'll use Blank to knock the mob back to the tank and switch targets until he gets threat back. I've basically taken to the rule that if dps keeps constantly pulling aggro because they refuse to attack the right targets, then they can tank it. I learned that in Halatali when two BLMs just kept spamming AoEs and I realized Flash just couldn't keep up, especially without an enmity stance.
    actually....flash can keep up with fire 2...even without a tank stance at that level. And if they weren't spamming AoEs they were killing off their damage potential considerably. In which case the tank needs to step up their tanking ability.
    (0)

  6. #36
    Player
    Sennema's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    26
    Character
    Sydney Lahkol
    World
    Jenova
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by AriaEnia View Post
    When a dps is able to pull agro from you, they'll get achievement, that's why they do that.

    It shouldnt be really hard to maintain agro actually in sohm al, and i never mark mobs, I let the dps do their things, you just have to know which mob to single target enmity focus. For a SMN, spam ur aoe enmity 4-5 times, then rotate single target enmity to every mob you've pulled. If it's still hard, then I think you need to upgrade your weapon. Good luck with ur farming, gaelikitten is a cute minion, I wish I have it myself.
    Is this a real thing? I've never heard of it. I main DRG so sometimes I an accidentally pull aggro if the tank is undergeared/otherwise not generating enough enmity, but I always dump it right away if I do take it. But if there's an achievement..... hmm
    (1)

  7. #37
    Player
    Eye_Gore's Avatar
    Join Date
    Jun 2014
    Posts
    1,628
    Character
    Yolanda Freebush
    World
    Malboro
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Drtoxicmedica View Post
    As a tank main everytime I dps I try my best to pull threat. Keeps tanks on there toes and teaches new tanks how to handle it.
    Took note of your name so in case I encounter you, you rip it, you own it. Not only could this dissuade new tanks for playing the role due to frustration, it could also launch countless threads on the forum as to why someone may have trouble keeping aggro, because people are intentionally pulling aggro instead of working together as intended. Making someones job harder for them is not really helping them.
    (6)
    Last edited by Eye_Gore; 08-01-2015 at 12:16 AM.

  8. #38
    Player
    cgbspender's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    634
    Character
    Honinbo Dosaku
    World
    Ragnarok
    Main Class
    Culinarian Lv 70
    The enmity bar doesn't just go "poof, green to red" in a millisecond, generally. It takes either an exceptionnal combo or an incredible level of DPS/overhealing to get such a result. It's a progressive enmity for the vast majority of DPS, going Green > yellow > orange > red.
    Most players will just switch target when they notice their enmity's rising. They don't ? They are the bad guys then, if they can't do such an easy thing as switching targets.
    The only players one tank should be careful about are aoe-makers (mostly smn/blm), but as said before, even then the enmity is rising in a progressive and slow fashion, which -if you are an average (or better) tank - you will have nothing to worry about.
    (0)

  9. #39
    Player
    GeekMatt's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    403
    Character
    Stormageddon Oath
    World
    Brynhildr
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Sennema View Post
    Is this a real thing? I've never heard of it. I main DRG so sometimes I an accidentally pull aggro if the tank is undergeared/otherwise not generating enough enmity, but I always dump it right away if I do take it. But if there's an achievement..... hmm
    I think they meant the DPS gets a *sense of achievement. Not a game achievement like "A tanks nuisance III".
    (0)

  10. #40
    Player
    Drtoxicmedica's Avatar
    Join Date
    Jun 2014
    Posts
    160
    Character
    Tatsu Masumi
    World
    Malboro
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Eye_Gore View Post
    Took note of your name so in case I encounter you, you rip it, you own it. Not only could this dissuade new tanks for playing the role due to frustration, it could also launch countless threads on the forum as to why someone may have trouble keeping aggro, because people are intentionally pulling aggro instead of working together as intended
    I mean if that makes you feel better. But you shouldn't lose hate to begin with. If you have a tank to 50 or above I assume you know what your doing. I mean I'll go easy on pld before they get tank stance but pulling after that is kinda to bad so sad to me. I never complained when dps would go after separate targets I learned to adapt not my fault others choose to whine about it instead.
    I'm not talking about pulling mobs before them or going after a target they didn't shield lob first. Whatever I pull off them they touched first. You had it you lost it best of luck in the future.
    (0)

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