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  1. #11
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    The only thing I would like to see if a buff to how much Hypercharge increases damage. Something like an odd 7% would be a lot better than the 5% we are currently getting.

    MCH is still the best class at maintaining resources especially with Hypercharged involved since HC + Promoted Bishop will give you a net gain of mana and you can turn that gained mana into TP shortly after. Unfortunately though HC doesn't hold a candle to Foe Req even if I bard can only play 2 Foes in 10 minutes.
    (0)

  2. #12
    Player
    Alkel's Avatar
    Join Date
    Oct 2011
    Posts
    808
    Character
    Alta Kelma
    World
    Ragnarok
    Main Class
    Black Mage Lv 70
    Before 3.0, i was BRD main job, switched to MCH ans i must say: im going back to BRD!

    The main problem with MCH is the 2/3 RNG combo, its a DPS killer.
    At least BRD have a more constant DPS and thats why they regularly outperform MCH.

    The support part is also better for BRD. Hypercharge really cant hold the comparaison when it comes to DPS boost. Foe is a lot more valuable.

    And last but not least: MCH has zero HP skill where BRD can at least save himself with second wind (its good to have it on A1 red mark!).

    Its sad, because MCH is really fun to play.
    (0)
    Compagnie libre Storm, serveur Ragnarok
    http://www.stormffxiv.com

  3. #13
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    I definitely would have preferred our combo not to be RNG based and have ammo actually do extra effects like it was portrayed during the preview. I guess they couldn't figure out how to make it work. Or didn't care enough.
    (0)

  4. #14
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Honestly, I still feel like either unshared cooldowns or reduced cooldowns would go a long way to improve upon what Machinists have right now. Just like how DRGs had such a long cooldown on Jump before, our Hypercharge, Wildfire, and Rapid Fire are such useful tools with such long cooldowns that even 15 seconds less would make a huge difference.

    At the same time, I do hope SE takes note that every other DPS class has some form of a self heal except MCH, whether native to the class or through cross class abilities. Why are we the sole exception?
    (0)

  5. #15
    Player
    Haxetc's Avatar
    Join Date
    Feb 2014
    Posts
    111
    Character
    Eastcoast Ping
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by Alkel View Post
    Before 3.0, i was BRD main job, switched to MCH ans i must say: im going back to BRD!

    The main problem with MCH is the 2/3 RNG combo, its a DPS killer.
    At least BRD have a more constant DPS and thats why they regularly outperform MCH.

    The support part is also better for BRD. Hypercharge really cant hold the comparaison when it comes to DPS boost. Foe is a lot more valuable.
    The DPS loss of not getting a proc isn't as severe as you're making it sound. You're losing out on some DPS, yes. But, the biggest loss of not getting procs is that you're spending more TP. Idk why you along with many other people are saying BRD "regularly" outperforms MCH. Where do you see that happening? Show me some unmerged parses and I'll start to believe you. If you're using A2S as an example that's just bad because that's a fight made for BRD whereas A1S and A3S can go in the favor of MCH. You have to figure, Hypercharge is buffing 5 DPS in a melee comp with 1 caster whereas a BRD is buffing 1-3 casters including healers. Also, when you're done using that Requiem, if the healer needs MP, you can't cast Ballad. Same goes for TP and Paeon. The OF just confuses me due to the amount of people that are just bad at the game. Git gud and play the job right. Then maybe you'll see that MCH is very viable.

    I'll agree on the last point because I've been sad my fair share amount of Protean Waves in A3S due to not having Second Wind
    (3)

  6. #16
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    DPS-wise I have no issues if I nail my combos properly, especially the opener. I tend to only get beaten by people with Hive weapons currently (only have my 180). I do get a bit sad when there's no Drg, though. Biggest issue is knowing the fights and knowing when you can pop Wildfire without losing it to a mechanic (like Oppressors taking off on you). MCH also have the issue of being punished quite a bit for mistakes, so I can see where people have problems. You make one mistake or miskey during your opener and you can lose quite a bit of dps and it takes a while to recover from that.

    Btw, I'm constantly seeing Drg and the like run out of tp on fights. As a MCH, I've only had that issues when going all out on a test dummy and even then, it takes almost 4 minutes before I'm out completely (after using Invigorate). I've never had TP issues on single target fights in dungeons. Am I doing something wrong or is MCH just really TP efficient?
    (0)

  7. #17
    Player
    Humorless's Avatar
    Join Date
    Sep 2013
    Posts
    171
    Character
    Naesala L'arachel
    World
    Odin
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Ryaz View Post
    Am I doing something wrong or is MCH just really TP efficient?
    Try A2/A3 savage.
    (0)

  8. #18
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Haxetc View Post
    You have to figure, Hypercharge is buffing 5 DPS in a melee comp with 1 caster whereas a BRD is buffing 1-3 casters including healers..
    You and I both know that Hypercharge doesn't shed a light onto Foe Requiem. Even with a single mage in your group.


    If you're using A2S as an example
    Eh, I think BRD can produce slightly better numbers in A2S but I think MCH shines more in A2S because they are able to manage resources better and provide some damage increase for their mage. Hypercharge + Promotion toggle on a bishop will get you the 5% boost + Net Mana. You can then turn that net mana around into more TP for the DPS so they are able to AoE a bit more. Foe Req is good and all but I think you would benefit better from more abudant resources in A2S.
    (0)

  9. #19
    Player
    Humorless's Avatar
    Join Date
    Sep 2013
    Posts
    171
    Character
    Naesala L'arachel
    World
    Odin
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Lavieh View Post
    Foe Req is good and all but I think you would benefit better from more abudant resources in A2S.
    not if you have a SMN.
    (0)

  10. #20
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Humorless View Post
    not if you have a SMN.
    SMN's main damage in A2S comes from Vuln Stacking and Bane.

    Foe is obviously good in that turn regardless but I'm fairly certain you can push higher numbers by providing your WAR/Melee DPS with more TP to sustain their AoE.
    (1)

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