100k healing and 1 kill a match is...extremely low...Perhaps my teams are just very good? We always roll only one healer in our party with minimal casualties. Two healers per party strikes me as deadweight.
I'm not trying to get "4+ kills a match", I'm trying to either a.) do more than 100k healing per match, and b.) get at least ONE kill per, like I used to get in Slaughter.
How much damage are you taking aswell, and how many caps?
2 healers per party allows for bad healers to not die instantly, or to let one healer roam for free points
Last edited by CeveArthu; 07-29-2015 at 11:50 PM.
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