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  1. #1
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74

    The new mode is...rather dull as a healer.

    With the removal of fatal fall damage from push backs due to the Seize map design it's pretty much impossible for healers to get kills in the new mode. Also, because it's not uncommon for skirmishes to be small and sometimes infrequent there's not a whole lot to actually HEAL, either. My only excitement literally comes from baiting a bunch of people into chasing me, which as an instant-cast AST still doesn't really make me feel THAT worried (lol).

    Am I approaching Seize incorrectly as a healer? Frankly, its not uncommon to see most alliances solo heal each party, and sometimes there are a few that roll multiple DRKs/WARs and just don't take a healer. I quite enjoyed WHM in Slaughter, but am starting to get a bit resentful at feeling forced to heal every Seize because I'm one of the only people in the alliance with a 60 healer. I'd much rather SMN, which is infinitely more exciting to me, but can only do so if my static rolls a PVP premade (where I and our SCH trade off healing every few matches).

    How can I/SE make the Seize map less of a snoozefest for healers?
    (1)

  2. #2
    Player

    Join Date
    Jun 2014
    Posts
    625
    You can still easily get kills during fights and kicking people off the cliffs, there are 3 points on the beach that are insta kill to 90% hp enemies

    If you are trying to get more than 4 kills a match then play as something else, healers are roamers and cc machines
    (3)

  3. #3
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
    Posts
    557
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    In my experience, no/few heals is very detrimental for your team. Unless you get lucky with spawns. This is true for all frontlines. And who cares about kills when you heal. Oh yeah, the achievement. Well I dont care about that, but... yeah whatever.
    (0)

  4. #4
    Player
    Knoahl's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    210
    Character
    Teah Bloodwrath
    World
    Ragnarok
    Main Class
    Arcanist Lv 71
    I personally enjoy healing Frontlines, albeit I feel damaging is rather pointless at 60, I don't even see why a killing blow would matter when you only contribute 2% if lucky of the persons health pool, not including cliff kills. I tend to CC, barrier up and buff dps in my alliance so they can get battle high and ensure our defence stays strong for the inevitable A/S ranks during the match. If you buddy up with a good DPS it can be really fun, also helping other Alliances who don't have healers feels game changing.

    As for what could be improved, a tweaked Cleric stance for PvP would be nice (longer lockout so its easier to punish or something), or healer specific rewards would be awesome.
    (0)

  5. #5
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Knoahl View Post
    or healer specific rewards would be awesome.
    I would love for this to happen. I'm not a healer but if my healing buddies got a bonus every time they healed me up to max or something. . . ahh the dream
    (1)
    YouTube.com/c/iBluairjgr

  6. #6
    Player TheWaywardWind's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    290
    Character
    Alexander Miller
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Gooner_iBluAirJGR View Post
    I would love for this to happen. I'm not a healer but if my healing buddies got a bonus every time they healed me up to max or something. . . ahh the dream
    You called? <3
    (0)

  7. #7
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Perhaps my teams are just very good? We always roll only one healer in our party with minimal casualties. Two healers per party strikes me as deadweight.

    I'm not trying to get "4+ kills a match", I'm trying to either a.) do more than 100k healing per match, and b.) get at least ONE kill per, like I used to get in Slaughter.
    (0)

  8. #8
    Player

    Join Date
    Jun 2014
    Posts
    625
    Quote Originally Posted by loreleidiangelo View Post
    Perhaps my teams are just very good? We always roll only one healer in our party with minimal casualties. Two healers per party strikes me as deadweight.

    I'm not trying to get "4+ kills a match", I'm trying to either a.) do more than 100k healing per match, and b.) get at least ONE kill per, like I used to get in Slaughter.
    100k healing and 1 kill a match is...extremely low...

    How much damage are you taking aswell, and how many caps?

    2 healers per party allows for bad healers to not die instantly, or to let one healer roam for free points
    (0)
    Last edited by CeveArthu; 07-29-2015 at 11:50 PM.

  9. #9
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by CeveArthu View Post
    100k healing and 1 kill a match is...extremely low...

    How much damage are you taking aswell, and how many caps?
    I can't really answer as to how much damage I take, but I know it's close to nil unless I get walled off from my group and get a bunch of people chasing me (in which case instant Noct shield and/or Lightspeed is more than enough to keep me up until I rejoin my pack). Maybe other teams are just bad but I'm largely ignored by everyone but SMNs and tanks.

    My "occupations" at the end of a match are about two on average.
    (0)

  10. #10
    Player

    Join Date
    Jun 2014
    Posts
    625
    Astrologians are the best roamers, so if you want to try something different then just solo roam and get to the nodes before they spawn

    Its odd that you rarely take damage, but its not exactly a game mode with skilled players, but i still cant fathom how you only aim to get 100k healing and you stick with your group, i get double that by just roaming
    (0)

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