Quote Originally Posted by ChiefCurrahee View Post
Instances in FFXI:
1) Dynamis
2) Limbus
3) Einherjar
4) Assualt
5) Salvage
6) BCNM
7) Walk of Echos

Non-instance end game:
1)Sky
2)Sea
3)HNM
4)Abyssea

did i leave anything out?

A lot of FFXI endgame is instanced, but are timed and have cooldowns before reentry. It's those restrictions on instanced content that makes you feel you spent more time in Sky or Sea or waiting up to 3hrs for a HNM pop.
actually you left out stuff like ZNMs, besieged, campaign, All the augment events (which there were a few) Story events were a mix of both, Fov was open, though it was more a part of leveling. Walk of Echoes is kind of a hybrid, anyone can enter in both the lobby area and the event. Abyssea itself had a big mix of events that were all open. I forgot the name of it, was an older event were you with a group of NPCs fought off waves of enemys....it was really big in the early years and quite the spectical, but i forgot the name.

there was just as much open stuff as there was closed and thats one big thing that i loved about FFXI over most of the things ive played lately. they really need to keep it like that.