open world thing can have an "instanced" feel, i mean more along the lines of having be out in the public, in different nooks and crannys of the zones. Even if it involves popping a monster with a quest item, if its done out in the open you get that sense of it being in the world, instead of people dissapearing into their own. Things like campaign were a great idea IMO because not only could you do it solo or in a small or large group, but you always felt like you were part of a giant team where anyone could jump in. Its things like that which give me the feel of the world being used.

The one thing i really liked about abyssea was that it was fully open, you could jump into different events and they were all out in the open to do, things you could join, things you could watch others do and things you competed over.

I just hope they make it so it feels like the zones have life and that not half the people are in their own area.