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  1. #31
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    I don't think pld needs a lot of buffs, maybe some QoL changes. I.E.

    Clemency: Make it instant cast with a 2.5sec gcd, leave the high mana cost as is.

    Divine Veil: Make it an instant shield rather than needing to have someone activate for us or let Clemency trigger it.

    Sword Oath: Maybe have it give a small reduction in TP cost (5-10 tp at most) for our attacks.

    Shelltron: I agree with Rad's idea above, make it a duration rather than the next attack only.

    Royal Authority: Give it the enmity buff as well.
    (0)

  2. #32
    Player
    GeekMatt's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    403
    Character
    Stormageddon Oath
    World
    Brynhildr
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Khalithar View Post
    I don't think pld needs a lot of buffs, maybe some QoL changes. I.E.

    Clemency: Make it instant cast with a 2.5sec gcd, leave the high mana cost as is.

    Divine Veil: Make it an instant shield rather than needing to have someone activate for us or let Clemency trigger it.

    Sword Oath: Maybe have it give a small reduction in TP cost (5-10 tp at most) for our attacks.

    Shelltron: I agree with Rad's idea above, make it a duration rather than the next attack only.

    Royal Authority: Give it the enmity buff as well.
    I feel like if we had all this, the other tanks would be obsolete.
    (2)

  3. #33
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by GeekMatt View Post
    I feel like if we had all this, the other tanks would be obsolete.
    Which is definitely not the case. We'd be where we are now, best cooldowns, worst dps, but it would be a little more pleasant for the paladins.
    (2)

  4. #34
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Khalithar View Post
    I don't think pld needs a lot of buffs, maybe some QoL changes.
    Clemency, Divine Veil, Sheltron: No, just because they would all be instant. You're proposals are major buffs. I mean, you're making clemency better than some healer cds.

    Royal Authority: Wouldnt this take away some of the cool things about the class? I only say this because one of the cool parts about WAR is making sure you have enough aggro before moving to other combos. It makes you make a decision, which is a plus in class design IMO

    Sword Oath: Perhaps. I dont really lean either way on that one.
    (2)

  5. #35
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Khalithar View Post
    I don't think pld needs a lot of buffs, maybe some QoL changes. I.E.

    Clemency: Make it instant cast with a 2.5sec gcd, leave the high mana cost as is.

    Divine Veil: Make it an instant shield rather than needing to have someone activate for us or let Clemency trigger it.

    Sword Oath: Maybe have it give a small reduction in TP cost (5-10 tp at most) for our attacks.

    Shelltron: I agree with Rad's idea above, make it a duration rather than the next attack only.

    Royal Authority: Give it the enmity buff as well.
    Those are not QoL changes. Those are some pretty big buffs. No, PLD is fine right now. Maybe a bit boring, but at least one of the jobs needs to be super accessible.
    (0)

  6. #36
    Player
    Omskahn's Avatar
    Join Date
    Jun 2015
    Posts
    58
    Character
    Rhyoma Ekhart
    World
    Ultros
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Launched View Post
    Maybe a bit boring, but at least one of the jobs needs to be super accessible.
    This is precisely the reason I dropped my vendetta against the fundamentals of the job. I used to be a big advocate of changing around PLD systems, cuz they can be extremely straight forward, and essentially always the same - especially pre-HW.

    But I switched my thinking, because as awesome as WAR was in terms of just the flexibility and synergy of the kit, PLD allowed others that didnt want all that jazz to be able to tank effectively. And since there were only 2 options for tanking...I just let it go.

    PLD is supposed to be a low maintenance, high effectiveness tank I've come to believe. And even though I wish it wasn't I think it's better for the health of the game that it is.
    (3)

  7. #37
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Khalithar View Post
    Royal Authority: Give it the enmity buff as well.
    No. Just no. Stop with this, just increase RoH's potency. Royal Authority should stay as it is. Storm's Eye, Storm's Path, Souleater and Delirium don't have enmity modifiers. Royal Authority comes from Savage Blade which already increases enmity. If you want to have less agro issues with PLD they just need to increase RoH's potency or enmity multiplier to make it equal to a Power Slash or Butcher's Block.
    (1)

  8. #38
    Player
    mosaicex's Avatar
    Join Date
    Oct 2014
    Posts
    455
    Character
    Noyoyo Noyo
    World
    Typhon
    Main Class
    Paladin Lv 80
    Quote Originally Posted by RadRyder View Post
    In my opinion, the only adjustments PLD really needs right now are increased enmity on Savage Blade and Rage of Halone. And perhaps change Sheltron's primary effect to the following:

    Sheltron
    Effect - Blocks all incoming attacks
    Duration - 5 seconds
    Recast - 30 seconds

    So that boss auto-attacks don't immediately negate Sheltron before a potential tank buster.
    This would be nice but I don't really see it happening. You have no idea no much it disappointed me when I popped Sheldtron in anticipation for Ravana's Blinding blade only for him to proc it millisecond with auto attack before the buster happened.
    (1)

  9. #39
    Player
    NoctisShiva's Avatar
    Join Date
    May 2015
    Posts
    45
    Character
    Noctis Shiva
    World
    Shiva
    Main Class
    Ninja Lv 60
    Quote Originally Posted by ZhycranaDranix View Post
    No perfect observation and I'm glad you read thoroughly with great points .Our stun is great but as DRK and WAR you're able to weave it in through combos and when it comes to raids our stun becomes obsolete, post T5 in any raid content I see no reason to stun vs avoiding aoe damage for more punishable attack.

    I do like the Magic Damage cover I think that would be great !
    actually you can stun the legs in A4 to reduce the dmg of the laser ^^ saw it often that someone took one of those little bombs and directly getting hit with the laser and die or barely survive; dont know about savage though if you can stun them or actually have to to survive ( maybe even severel targets ^^)
    (0)

  10. #40
    Player
    Fue's Avatar
    Join Date
    Jan 2014
    Posts
    160
    Character
    Washed Up
    World
    Phoenix
    Main Class
    Monk Lv 80
    Well were currently running double war for alexander savage and its working very nicely. Its funny how fast things drop in A2 c:
    (0)

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