Page 3 of 8 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 71

Hybrid View

  1. #1
    Player
    Misha_Tameshigiri's Avatar
    Join Date
    Feb 2015
    Posts
    51
    Character
    Misha Tameshigiri
    World
    Diabolos
    Main Class
    Dark Knight Lv 60
    If I was to pick between two players of equal skill levels playing a PLD and a DRK I'd pick the PLD.
    Having leveled WAR to 53 and DRK to 58 I can tell you that performing optimally as a DRK requires much more effort than as a WAR. I can't speak for PLD since I've only leveled GLA to 22, but I'd imagine it's not as demanding as DRK is. WAR's abilities operate on an as necessary basis whereas DRK's options are locked by MP. Holding aggro means losing MP, using one of your best anti-magic CDs means losing MP, dropping Grit means 20% of your MP to turn it back on, it goes on and on. Versus single target it can be difficult to regen MP because Blood Price returns MP on a per hit basis, not by damage received. DRK's positive point is it puts out insane DPS on big trash pulls.
    As for WAR, holding aggro is your highest potency combo, your CDs are free, you get easy stance swapping/etc.
    I know PLD has issues with stance swapping as well, but they don't need MP to perform basic functions, so it's not as bad for them as DRKs.
    TL;DR: DRK is probably better for hard DPS checks assuming the player is good enough, but I'd be more likely to trust a PLD I didn't know over a DRK I didn't know.
    (0)

  2. #2
    Player
    GeekMatt's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    403
    Character
    Stormageddon Oath
    World
    Brynhildr
    Main Class
    Gladiator Lv 90
    I tried really hard to read through the whole OP but I couldn't tell if it was a serious post and got annoyed by it after a while.
    (2)

  3. #3
    Player
    ZhycranaDranix's Avatar
    Join Date
    Jun 2014
    Posts
    572
    Character
    Zhycrana Dranix
    World
    Tonberry
    Main Class
    Dark Knight Lv 60
    Sorry Matt I do apologize I was being some what serious. I would like to see some changes , maybe you do too and just not the ones I pointed out.
    (0)

  4. #4
    Player
    GeekMatt's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    403
    Character
    Stormageddon Oath
    World
    Brynhildr
    Main Class
    Gladiator Lv 90
    I feel that PLD is the sturdiest job in the game as far as usefulness in a raid (when looking at all content to date). If there's something I could change about PLD, Cover would block magical damage as well. I think that's it.

    If your concern is that it isn't flashy and DPS-enough for you, that's fair. And if you want to have more involved fast-paced gameplay, that's cool to. In either of the aforementioned situations there's a plethora of options that aren't PLD. As it stands, I enjoy saving the party with my utility, and easing runs with well thought-out buff usage, adapting to situations and easing content for the healer. When I want something a bit faster I switch to NIN, and when I want more responsibility, I roll a healer.

    On a side note, Stance dancing PLD is a thing and it does increase our DPS, and our stun is OP, rivalled only by Holy. Off GCD requires less awareness, but it also limits potential due to the CD time. And the ability to stun repeatedly can significantly ease difficult mechanics for the party (T5 DreadKnights, Levei EX add, etc.) or be used to reduce damage while buffs are on cd. There's a lot more but since I didn't bother completing the read, I should prob stop.
    (1)

  5. #5
    Player
    ZhycranaDranix's Avatar
    Join Date
    Jun 2014
    Posts
    572
    Character
    Zhycrana Dranix
    World
    Tonberry
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by GeekMatt View Post

    On a side note, Stance dancing PLD is a thing and it does increase our DPS, and our stun is OP, rivalled only by Holy. Off GCD requires less awareness, but it also limits potential due to the CD time. And the ability to stun repeatedly can significantly ease difficult mechanics for the party (T5 DreadKnights, Levei EX add, etc.) or be used to reduce damage while buffs are on cd. There's a lot more but since I didn't bother completing the read, I should prob stop.
    No perfect observation and I'm glad you read thoroughly with great points .Our stun is great but as DRK and WAR you're able to weave it in through combos and when it comes to raids our stun becomes obsolete, post T5 in any raid content I see no reason to stun vs avoiding aoe damage for more punishable attack.

    I do like the Magic Damage cover I think that would be great !
    (0)

  6. #6
    Player
    NoctisShiva's Avatar
    Join Date
    May 2015
    Posts
    45
    Character
    Noctis Shiva
    World
    Shiva
    Main Class
    Ninja Lv 60
    Quote Originally Posted by ZhycranaDranix View Post
    No perfect observation and I'm glad you read thoroughly with great points .Our stun is great but as DRK and WAR you're able to weave it in through combos and when it comes to raids our stun becomes obsolete, post T5 in any raid content I see no reason to stun vs avoiding aoe damage for more punishable attack.

    I do like the Magic Damage cover I think that would be great !
    actually you can stun the legs in A4 to reduce the dmg of the laser ^^ saw it often that someone took one of those little bombs and directly getting hit with the laser and die or barely survive; dont know about savage though if you can stun them or actually have to to survive ( maybe even severel targets ^^)
    (0)

  7. #7
    Player
    Fue's Avatar
    Join Date
    Jan 2014
    Posts
    160
    Character
    Washed Up
    World
    Phoenix
    Main Class
    Monk Lv 80
    Well were currently running double war for alexander savage and its working very nicely. Its funny how fast things drop in A2 c:
    (0)

  8. #8
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    The only thing about this thread is. If they do something like give Flash a 100 potency damage alongside its current form I see no reason to play DRK. Lol. Maybe to look like Cloud? At the cost of being horrible? =p
    (0)

  9. #9
    Player
    FinalWolf's Avatar
    Join Date
    Apr 2015
    Posts
    401
    Character
    Rex Inferorum
    World
    Malboro
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Nektulos-Tuor View Post
    The only thing about this thread is. If they do something like give Flash a 100 potency damage alongside its current form I see no reason to play DRK. Lol. Maybe to look like Cloud? At the cost of being horrible? =p
    (2)

  10. #10
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    Giving royal and goring a x2 enmity boost would really help PLD out, tanking is SwO has major hate issues that WAR and PLD don't have. Clemency should be a GCD spell and not a 3 second cast, halve the potency and it would still be 10x better then it is now.
    (0)

Page 3 of 8 FirstFirst 1 2 3 4 5 ... LastLast