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  1. #1
    Player
    Rath's Avatar
    Join Date
    Oct 2011
    Posts
    429
    Character
    Jagged Phoenix
    World
    Coeurl
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Aeyis View Post
    I very much recall you saying before that you were a top end crafter and implied you made a lot of gil as such. You used this as an argument to give authority to your argumentation that inventory is no issue for you as ''top end crafter''; so why would it be to anyone else?
    Actually, I used it as a basis to challenge your inventory "congestion" as you talked about keeping NQ and HQ base mats so you could self-craft HQ mats as needed to save gil, while I reasoned you did not need them if you were a high-end crafter. You also stated you did not keep trash around as you only made high-end items. Then you talked about trashing items like coil drops that are worth 40k. You then went on claim you needed your inventory as you were leveling and it is much harder while leveling. Which I agreed with, and then stopped talking to you as you obviously were not crafting high-end items while leveling and the entire discussion with you was under false pretenses.

    Now, as to why I said stop using hardcore numbers to apply to casual players read below.

    Scrip gear is intended to allow gatherers and crafters to sufficiently gear up to craft top level items. Not as easily as with penta-melded HQ gear, but still able. This was due to SE acknowledging the gil difference between player groups due to time allowances. So, using this fact alone, can you gear up your crafters and gatherers in a casual manner with the system implemented?

    Gatherers: Easily yes. Every 30 minutes a node will spawn that allows you to gather 8-24 scrips from using trailblazer gear, NQ acc, and a slightly melded MH/OH or a HQ mh/oh. The actual gathering only requires 5 minutes or less. Now, using myself as an example, as I am only online 2-3 hours daily in total (not in a stretch). If I decide I want to get scrips I will get 32-96 scrips that day. In between actually gathering those nodes I will craft items for red scrips OR gather items if needed (if I don't want to buy mats). If I happen to be on when a folklore node I have unlocked spawns, I will get that as well. This means at minimum I will get 224 scrips from gathering. Half of the weekly cap, not a big deal as I am a casual player anyways. On average though, I would cap.

    Favour nodes: Completely hardcore, and does not apply. Even if you wish SE would make it otherwise.

    Crafter scrips: I hit a macro and do something with my kids and come back and do it again when I feel like it. I will also turn off my collectible every once in a while and make a lvl60 OH/MH to sell if that is my turn-in item. That one sale usually pays for 10~ turn in items (I buy logs and quick synth while playing with kids or something, also can sell leftover lumbers for profit). It takes 30~ items to crap crafting scrips. On a side-note, I also convert my MH/OH crafting tools on crp daily as 2 stacks of lumber binds them. They become t3/4 materia. I have only gotten 1 t3 from them though the rest were t4.

    Those scrips can be used to get scrip gear. Done.

    Crafted gear:Not meant for casual players. Despite wanting SE to make it that way, they have two routes for a reason.

    So to sum it up. Red scrips for casuals, favours/crafted gear for hardcores. Those in the middle will get some of both, as will the skilled/determined casuals. This is no different then DoW/DoM Casual/Hardcore progression. Think of red scrips as 24 mans/nm alex, and favours/crafted gear as savage. Remember casual does not mean unskilled. You have many levels of player skills involved. SE may have said it can be done by casual players...but they are not going to just hand it out without putting in some effort. Not until they nerf it and release something new anyways.

    Edit: In regard to the cost. All of these mats are still new and the price is inflated accordingly. SE cannot design a system like this with current prices as the basis. This system will still be around in months and people will be laughing at how easy it is. Also, prices are only expensive if you do not take multiple crafts to 60 as crafting your own materials from the MB base materials is under half the cost. Example. Birch lumber 12k-cost to make 3-5k. These items are also available from leve, retainers, and self-gathering. All of which can be done casually. You can also save gil by being an Omni-crafter, it is actually more expensive to solo level a single craft then it is to level them all.
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    Last edited by Rath; 07-25-2015 at 04:17 AM.