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  1. #20
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Rath View Post
    I stopped replying to you after a previous topic as you are very contradictory and refuse to listen to anyone.
    I had you on ignore by the way. Since as you say
    Quote Originally Posted by Rath View Post
    you are very contradictory and refuse to listen to anyone.
    Case in point:
    Quote Originally Posted by Rath View Post
    I am one of the "casual" players. But I enjoy crafting and do it casually. I am not one of the top 1% gil-wise, but only because I am limited in time due to work/wife/kids/etc.
    I very much recall you saying before that you were a top end crafter and implied you made a lot of gil as such. You used this as an argument to give authority to your argumentation that inventory is no issue for you as ''top end crafter''; so why would it be to anyone else?

    Quote Originally Posted by Rath View Post
    You need to stop taking the numbers that would apply to a hardcore player and applying them to a casual player. Scrip gear is casual and can be gained casually. Crafted gear from scrip mats is not intended for casual players. Gathering 45 favour nodes is for crafted gear, not scrip gear.
    I'm sorry, but I cannot stop doing that. Because first I would have to start doing that.
    I take the casual and hardcore perspectives in consideration. The reasons why are simple: because I care about more then just my own point of view.
    I'm a hardcore player, but I play in a FC with mostly casual players.


    The script system is not by any means casual. As others have explained better then I already, red scrips for crafters are very expensive to get. And for gatherers they take quite a bit of time to get. (as much as 1 folklore tome)
    In addition for those that cannot afford to pay big gil and have to farm their own materials, it takes even longer (11 hours longer each week) because they also have to farm items from the favors.

    Casual crafters wont have nearly as much gil as those that are more hardcore. The reason is pretty simple: time = gil.


    Now that I've explained this, I must ask; what is the meaning of this:
    Quote Originally Posted by Rath View Post
    You need to stop taking the numbers that would apply to a hardcore player and applying them to a casual player
    Because the numbers I have been using are those that are issues for the casual player. For my sake I dont particular mind that it takes long.

    I'm a bit of a maso after all, Im fine with grinding my ass off.


    I'm not surprised that you would defend this currently very broken crafting system. But I can't say I understand why.



    tl;dr
    For casuals this system is an enormous grind. For hardcore players there is no reward to get making the grind equally pointless.
    (2)
    Last edited by Aeyis; 07-25-2015 at 03:04 AM.