
Well They will keep adding more content that will requiere more ilevel. When 3.1 comes we most likely have 3 new dungeons with maybe minimum ilevel of 170 or 180 and etc as more Patches come... harder dungeons will show up. They are just slowly preparing us for that.Why do you need i200 gear to farm i145 dungeons? All you are really telling me here is how the current system works. Thank you, but I was able to figure that out myself.
It doesn't mean that it makes logical sense. Gear progression is actually a very simple concept. You collect lower level gear until you can take on harder content (as expressed by required iLevel) to get even better gear. But this game seems to follow this maybe half the time and then we get silly explanations like "oh that gear is actually meant for your secondary classes."
This just straight up poor, illogical design.
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