Quote Originally Posted by Rafaelhades View Post
Alexander Normal isn't hard. It's essentially a mini CT and meant for those who complained that Coil was too hard to do for the story. i190 gear is just a carrot for those not interested in story to progress their characters in preparation for Savage. Esoterics gear are meant to be side options for your main job and for that "Class" feel. Also, I wish people would stop saying i190 will be invalidated, as you would still be using those i190 pieces both for farming Esoterics (and alongside them as you gear up to prevent progress drought) and gearing your other jobs that share said gear when you acquire Job-specific ones for your main until you can clear Savage consistently. At which point, you replace i190 shared gear with i210 shared gear.
Why do you need i200 gear to farm i145 dungeons? All you are really telling me here is how the current system works. Thank you, but I was able to figure that out myself.

It doesn't mean that it makes logical sense. Gear progression is actually a very simple concept. You collect lower level gear until you can take on harder content (as expressed by required iLevel) to get even better gear. But this game seems to follow this maybe half the time and then we get silly explanations like "oh that gear is actually meant for your secondary classes."

This just straight up poor, illogical design.