The Crit scales 0.00023310023% per point. That's for both Chance and Damage. And yup, 5% Base with 145% damage mod.Quick eyeball test shows 1% parry rate per 35-40 parry stat assuming linearity. This lines up well with the data collected on crit stat, which increases crit rate AND crit damage by 1% for every ~40 crit stat. Crit rate baseline is 5% and crit damage baseline is 145% I believe. There was a reddit thread on this a couple weeks back.
So, if it scales around... ~35 per point…
Someone try this and tell me how accurate it is:
((Parry-354)/(858*4))+0.05 (for pld)
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