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  1. #71
    Player
    Argyle_Darkheart's Avatar
    Join Date
    Oct 2013
    Posts
    542
    Character
    Argyle Darkheart
    World
    Behemoth
    Main Class
    Warrior Lv 90
    Quote Originally Posted by karateorangutang View Post
    Yes that's true, but if im out of MP I cant stance change either.
    Then ask for the MP cost to be removed? What does that have to do with it being on or off GCD?
    (0)

  2. #72
    Player
    karateorangutang's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    779
    Character
    Celest Ru'milan
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Argyle_Darkheart View Post
    Then ask for the MP cost to be removed? What does that have to do with it being on or off GCD?
    It doesn't.... It relates completely to the point that WAR has to use, potentially, a resource after popping a stance.
    (0)

  3. #73
    Player
    Arkard's Avatar
    Join Date
    Oct 2011
    Posts
    35
    Character
    Guilty Feet
    World
    Hyperion
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Giantbane View Post
    Devs make design decisions and changes for all sorts of reasons. This is a small change that some freaks (you) are trumping up to be some sort of massive balance swing. It's not.
    Don't remember where I said this. In fact, I've argued quite the opposite. I've said that neither side has proof, nor can they provide proof that this change is either big or small.

    Think you're taking this conversation a little too seriously, bud. Might be time for a break.
    (0)

  4. #74
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Argyle_Darkheart View Post
    Then ask for the MP cost to be removed? What does that have to do with it being on or off GCD?
    I think some people view the mana cost as the appropriate limiting factor to DRK/PLD stance dancing, while it being on GCD makes it feel clunky. The argument is that the mana cost is enough of a penalty and if it were changed, both of those classes would play better. So that, in the mind of some, makes it a positive change. Asking for positive changes to the game does not seem unreasonable, even if the reasons for the change aren't due to the high end raids that some 2% of the US player base even participates in before echo.
    (0)

  5. #75
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by winsock View Post
    PLD can survive using 1 'on gcd' action
    WAR only survives using 1 'off gcd' plus some other action.

    WAR needs to be able to take another action get any benefit from the stance change.
    Your situation is still unrealistic.
    If I have 10k HP and I know something can hit for 8k, I'll pop a CD anyway.
    Besides, it's also a proof ok skill to know when you can switch.

    Oh, and WAR survives by using only 1GCD since he can Defiance during it's previous GCD and use Inner Beast..which will probably heal the WAR for whatever HP he's missing AND provides the same damage mitigation than Shield Oath.
    So, in one GCD, both tank will reduce damage by the same amount, while having, at least roughly the same amount of HP.
    Quote Originally Posted by Argyle_Darkheart View Post
    If Shield Oath and Grit gain this strength as well, then where does that leave Defiance?
    Being buffed with wrath/abandon stacks, allowing you to transfer wrath/abandon stacks, doesn't cost any ressource to change...
    (0)
    Last edited by Reynhart; 07-24-2015 at 03:44 AM.

  6. #76
    Player
    Argyle_Darkheart's Avatar
    Join Date
    Oct 2013
    Posts
    542
    Character
    Argyle Darkheart
    World
    Behemoth
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Giantbane View Post
    I think some people view the mana cost as the appropriate limiting factor to DRK/PLD stance dancing, while it being on GCD makes it feel clunky. The argument is that the mana cost is enough of a penalty and if it were changed, both of those classes would play better. So that, in the mind of some, makes it a positive change. Asking for positive changes to the game does not seem unreasonable, even if the reasons for the change aren't due to the high end raids that some 2% of the US player base even participates in before echo.
    Maybe, but the resource this thread seems to be holding in question is time, not MP.
    (0)
    Last edited by Argyle_Darkheart; 07-24-2015 at 03:44 AM.

  7. #77
    Player
    karateorangutang's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    779
    Character
    Celest Ru'milan
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Giantbane View Post
    I think some people view the mana cost as the appropriate limiting factor to DRK/PLD stance dancing, while it being on GCD makes it feel clunky. The argument is that the mana cost is enough of a penalty and if it were changed, both of those classes would play better. So that, in the mind of some, makes it a positive change. Asking for positive changes to the game does not seem unreasonable, even if the reasons for the change aren't due to the high end raids that some 2% of the US player base even participates in before echo.
    Thank you.

    I don't think people realize how much it actually costs to switch stances on PLD. It's not something you could go bananas with and still have enough MP for Clemency and other abilities. Plus taking it off the GCD would give it an inherent risk/reward for the payment of it.

    I'm not advocating they change this in patch 3.1, but I think it deserves some testing.
    (0)

  8. #78
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by karateorangutang View Post
    Ok, then make my stance change free. There now i dont lose resources either.

    Paladin pays a fee to stance change... which im still ok with. Keep the mp cost there.
    We could go back and forth all day 'if only i had a skill i could access every other gcd that restores TP', 'if only i could block and parry', 'if only my stance change didnt have a cd', 'if only my stun didnt have a cd' etc. blah blah blah.

    WARs and PLDs are balance differently. In the context of stances being off and on gcd, do you at least see the point here? i.e. the PLD gains on the stance change, the WAR gains after the stance change. Both the PLD and the WAR make gains in a similar amount of time because defiance is off gcd and shield stance is on gcd.
    (0)

  9. #79
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Arkard View Post
    Don't remember where I said this. In fact, I've argued quite the opposite. I've said that neither side has proof, nor can they provide proof that this change is either big or small.

    Think you're taking this conversation a little too seriously, bud. Might be time for a break.
    I call it a QoL change and you flipped out (it's hard not to read your initial response that way). I'm just baffled by the push back to this idea that looks like it's coming from people who don't primarily play the two classes effected. You play using the current PLD/DRK swap and it feels clunky. What's the problem of smoothing things out? It makes WARs feel less special?

    2.x WAR stance dancing meant losing stacks and HP, PLD stance dancing meant losing combos, GCD and mana.

    going to 3.0 WAR stance dancing no longer means losing stacks, but you still lose the hp. Is it completely unreasonable to ask that PLD/DRK swap gets rid of the GCD/Combo aspect if they keep the mana cost and get a cooldown between swaps? I'm having difficulty seeing the problem.
    (0)
    Last edited by Giantbane; 07-24-2015 at 03:47 AM.

  10. #80
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Giantbane View Post
    What's the problem of smoothing things out? It makes WARs feel less special?
    That is EXACTLY it. You're trying to take away one of the advantages of WAR's tank stance, when it's already worse in several areas. So no, it doesn't need to be changed.
    (0)

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