I am glad your having fun doing the exact same thing every day a couple of times a day. I personally get bored doing that which is why I dont. Once a game becomes a chore it is no longer fun for me.Thats your choice. You have ESO to grind, Alex Normal and Alex Savage, Bismark & Ravana Extreme. All of those alone for even a casual player takes a week to cap. I play 1 class and am having no issues of boredom because there are things to work on. Im sorry you feel different
Lack of reward is not a punishment. Also, why would any game that implements a hardcore grind not encourage it? That doesn't make any sense. No one is going to grind for weeks for rewards they deem shitty.
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I know and agree with a lot of your points and I do think the tomestones need a rework to compensate for those changes. The cap should go to 600 to stay on pace with what it has always been. Making the grind longer I agree was bad but the method to fix it is open for debate. keeping it at 450 was a huge mistake while adding more gear options is cool and I want that as a player the system needs some minor tweaks.
Again thats your choice. You simply don't like the game and its mechanics which means you probably shouldn't be playing it. Sometimes the truth needs to be heard. FFXIV is not going to make any gamechangers in design, but what it does it does well and allows for casual people to progress.
Sometimes a game just isn't for YOURSELF personally. There is nothing wrong with that. I hate WoW with a passion but I respect its popularity and would never trash it because i'm of a minority opinion on that game.
I love FFXIV and will continue to play it because I enjoy it. Sometimes it is that simple
how about why, if there is a grind, we even care that it is present? People tend to only complain about something if it erks them in some obvious way, which usually indicates that something could be improved. Grind is not the problem: the problem is the lack of variety of things to do in order to "grind". When there is enough variety "grind" ceases to be noticable and becomes something enjoyable.
I didnt mind the 450 cap until I actually did the math. It takes 3 months and 3 weeks to get a full set for ONE job. That time gating is a little bit extreme just saiyan.
People that enjoy the game will keep playing and keep getting stuff. It's when people feel like there is no reason to log on that they stop subbing. They have to choose between gating content through drop rates, or through straight up time gates. They chose the more casual route and gated everything by time. So people with less time to play could still accomplish the same stuff. Effectively they gave everyone a fatigue system that limits your weekly progress. This IS the casual MMO. if it's still not casual enough for you, then you need to find a more casual game. I recommend candy crush.
I personally preferred the old FFXI way of doing things, they made the drop rates low so that you could play as much as you wanted, worked towards progressing your character but still never ran out of stuff to do. In this system im usually pretty bored by sunday or monday, chomping at the bits for more stuff to do on tuesday.
Last edited by Whocareswhatmynameis; 07-24-2015 at 03:29 AM.
Well, almost every MMO has some kind of token system to keep people playing weekly, if they deleted the limit, people like me would have full eso sets in 1 day.
First of all the prices on gear are no different from what they were in 2.0. Secondly you are suppose to supplement that gear with alex savage gear.
Then you can go ahead and start working on gearing up the 12 other jobs.
I mean, if you have the fortitude to stomach that kind of repetition, be my guest! I personally don't understand the extreme gating when most players play more than one job. Taking 6 months to gear up every job in the game (at which point you'll have a new set to acquire)? Sensible. The same amount of time to gear up one and a half jobs? Now they're just not even respecting my time.
It's hard to feel motivated to chase a carrot when, well, first of all, it's a carrot and not a slice of cake, and secondly they make me run the treadmill into and beyond the point content exhaustion kicks in.
But of course, this is a fundamental themepark MMORPG problem that is not exclusive to FFXIV, so I guess I'll just go find something else to do in the mean time. It's not like I have a moral imperative to stay subbed to the game, after all.
Which is a bit silly, considering less than 2% of the population consistently clears that level of content in the first place. Funny how that works out.
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