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  1. #1
    Player
    Nix's Avatar
    Join Date
    Apr 2011
    Location
    In a blanket fort♪
    Posts
    2,163
    Character
    Fluffy Pancake
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Ayanno View Post
    snippu
    This, holy hell, so much this.

    I'm fine with work in a game, I love having attainable goals that are enjoyable to reach! The problem is though, doing literally the same darn thing over, and over, and over (grind tomes, spend tomes, 24man raid, rinse/repeat) is getting so freaking old now.

    I made a post a couple of days ago about this exact thing. We're playing an MMO, things are always going to be made obsolete so you can aim for the next tier, but there is no variety whatsoever and so much needless gating (Here's looking at you, job specific gearsets + don't even get me started on where crafting and gathering have gone. Many more threads have popped up and their respective OPs have written more eloquently than I could have~) That the game has stopped being fun. I feel kinda jipped because I refreshed my sub for like 6 months right before HW hit (whoops!) because I thought the game would start heading in a really good direction... but honestly I feel like it was indeed money wasted now.

    I still have another 5 months left on my sub time. I hope that in this time SE does decide to start listening to players, maybe add a little variety and flavor to the game or I am sad to say that I won't be refreshing my sub. (Don't mistake this as an OMG CHANGE THIS OR I WILL QUIT! post XD, I just feel like my time and my cash would be better elsewhere, and I'm super chill about it.)

    People have brought up that "this is the way it's always been! this system has been in place since 2.0!" This is true, and it's also the problem. I think we're well overdue for a shake-up.

    Have a wonderful day guys :3
    (5)
    Last edited by Nix; 07-25-2015 at 08:00 AM.

  2. #2
    Player
    Altanas's Avatar
    Join Date
    Jun 2011
    Location
    Bastok
    Posts
    748
    Character
    Altanas Aidendale
    World
    Excalibur
    Main Class
    Lancer Lv 70
    I just want Dynamis not weekly caps.

    Would have made nostalgic sense for AF2...

    Would have been perfect for gearing alt jobs
    (4)

  3. #3
    Player
    Nix's Avatar
    Join Date
    Apr 2011
    Location
    In a blanket fort♪
    Posts
    2,163
    Character
    Fluffy Pancake
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Altanas View Post
    I just want Dynamis not weekly caps.

    Would have made nostalgic sense for AF2...

    Would have been perfect for gearing alt jobs
    I hated the asshattery that was bred with dynamis... those waiting lists for d.chap, only to have someone ninja it from you... Q_Q (twice.. it stings!)

    But it could be so fun! Overly long, but fun :3
    (0)

    Act in such a way that you treat humanity, whether in your own person or in the person of another, always at the same time as an end and never simply as a means

  4. #4
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Ayanno View Post
    If this was your point, you should've made it instead of harping about financials and which MMO company was more successful.

    I'll answer your question with a question: How do you, and SE, know that a suggestion offered here won't improve the experience or attract new customers if they don't try?



    The people making suggestions, TRUE suggestions to improve the game and not just complainers(yes, they are not the same thing) are people who LOVE this game and want it to last.

    Smashing your face against the same wall stops being fun pretty damned quickly. Chasing the same carrot forever, without SE even trying to make it seem different, is going to kill the game a hell of a lot sooner then you, or apparently they, realize.

    The amount of people being tired of the same shit, and coming to the forums to criticize that fact, has increased since the expansion. That is not a good sign

    I want this game to succeed. I want to play it for the next decade, like I played XI for a decade. I won't if SE keeps giving me the same damn carrot every 3-6 months. I am not the only one.
    Sorry, burden of proof. If you want something changed, you have to give evidence that it would be an improvement and that the majority would like it. The shifting of the burden of proof just because you can't isn't an argument. Plus, they have a market research team for a reason. That's their entire job is to research reactions from the demographic.

    We have evidence that the current system works: 4,000,000+ players. You may not be personally pleased by aspects, but you can't please everyone. As a business, their goal is to please the largest number of people they can, which often means upsetting the minority.

    The forums are never, never, ever a valid or reliable source for anything. For one, it's only an extremely small number of the total population that post here. For two, people come to forums to complain, not to praise. The people happy with the game are playing it and if they have nothing to complain about, are far, far less likely to come to the forums. This is why the forums for every game are filled with negativity and trolls. Because people are loudest when they are upset and want to complain.

    So yeah, the fact you see complaints on the forums is no surprise at all, and no indication that anything needs to be changed.
    (1)

  5. #5
    Player
    Zyrusticae's Avatar
    Join Date
    Sep 2013
    Posts
    251
    Character
    T'rahnu Ihka
    World
    Balmung
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Kaedan View Post
    We have evidence that the current system works: 4,000,000+ players.
    Not really. That's just the number of people that have purchased a box copy and logged into the game (since trial accounts aren't included). It says absolutely nothing about their retention numbers.

    I find it very telling that they've never once just straight-up told us 'we have X number of subscribers right now', or even given us another player concurrency number (which was something they did waaay back at launch when we broke 100k concurrent players). I suspect the reason they haven't told us is because they are not proud of those numbers and are having issues retaining subscribers over the long haul.

    This isn't even going to be my first hiatus from the game. I did the same thing back during the launch of 2.0, and didn't come back until Syrcus Tower was released. When history repeats itself... Well, they would do well to learn from it, wouldn't they?
    (10)

  6. #6
    Player
    SakuraMidori's Avatar
    Join Date
    May 2015
    Posts
    557
    Character
    Sakura Kinakina
    World
    Balmung
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Zyrusticae View Post
    I did the same thing back during the launch of 2.0, and didn't come back until Syrcus Tower was released. When history repeats itself... Well, they would do well to learn from it, wouldn't they?
    Not really i mean there will always be players that get unhappy and some will flat out quit. Or like your self they will only play for big patches but i really don't get the ones like your self who quit and then re sub for big events i mean if you keep getting un happy with a game why keep playing?
    (1)

  7. #7
    Player
    Ayanno's Avatar
    Join Date
    Jun 2014
    Posts
    146
    Character
    Ayanno Kannagi
    World
    Siren
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Kaedan View Post
    Sorry, burden of proof. If you want something changed, you have to give evidence that it would be an improvement and that the majority would like it. The shifting of the burden of proof just because you can't isn't an argument. Plus, they have a market research team for a reason. That's their entire job is to research reactions from the demographic.

    We have evidence that the current system works: 4,000,000+ players. You may not be personally pleased by aspects, but you can't please everyone. As a business, their goal is to please the largest number of people they can, which often means upsetting the minority.

    The forums are never, never, ever a valid or reliable source for anything. For one, it's only an extremely small number of the total population that post here. For two, people come to forums to complain, not to praise. The people happy with the game are playing it and if they have nothing to complain about, are far, far less likely to come to the forums. This is why the forums for every game are filled with negativity and trolls. Because people are loudest when they are upset and want to complain.

    So yeah, the fact you see complaints on the forums is no surprise at all, and no indication that anything needs to be changed.
    Give evidence that it will be an improvement? Really now? There is no chance of something being a failure or success if you never try SE knew, absolutely knew that 1.0 would be a success. There was no doubt in their minds that it would succeed. It failed, horribly. SE didn't know, at all, if ARR was going to succeed, not with the history of the game being so.......rocky, shall we say. They hoped, oh, they hoped, but they didn't know until after the game's launch.

    Market research team? This same team that told them 1.0 was going to succeed? This same team that told them Spirits Within would be a box office smash, so pour all that money into it? Really? That market research team? Ok then. You brought that winner of a point up. Nice work.

    We have evidence that 4 Million+ players have purchased the game since ARR's launch. We have ZERO evidence of the number of active subscribers at any time Before the expansion, after, during whatever. SE has not yet(WHY!?) gone public with how many subscribers are active, just how many copies of the game they have sold. Again, YOU brought this winner of a point up.

    Tis true that discussion forums can be......wanting.....in getting solid feedback on any topic. However, changes in the game, for the better, I might add, would not have occurred if the people here didn't voice their concerns, and give informed, proper, TRUE feedback. There are complainers, sensationalists, trolls etc etc every where, yes indeed. If you sift through the forums, and in truth, ANY source of public feedback, you will find customers who have good ideas, who have thought of something the devs missed(they are human, after all) and the devs see it. They go ya know, that's pretty good! Let's do it. Fantasia's off the top of my head comes to mind. There are many, many more.

    Was there anything else, cupcake?
    (5)

  8. #8
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Huh, suddenly everyone is a financial expert.
    (3)

  9. #9
    Player
    Chukkaque's Avatar
    Join Date
    Dec 2013
    Location
    Girdania
    Posts
    254
    Character
    Chukkaque Thestrong
    World
    Exodus
    Main Class
    Botanist Lv 60
    Well I finished the MSQ and mostly just waiting around for 3.1 so I can continue the MSQ.
    (2)

  10. #10
    Player
    Rafaelhades's Avatar
    Join Date
    Jul 2015
    Posts
    68
    Character
    Ra'fael Sohlo
    World
    Sargatanas
    Main Class
    Machinist Lv 60
    The problem with more side content is that unless they keep upgrading it every patch, it doesn't work with the vertical progression system. No one does WP or AK unless it's in their roulette and no one bothers to go in to level capped dungeons other than roulette. Maybe adding tomes to them and uncapping tomes? Then it's still a grind. and changing up the way dungeons work requires a major overhaul. Can it be done? Sure but they would have to redo the roulette system.

    Another issue to crop up with side events for tokens would be that players will just find the most efficient way to farm it, leading to repetitive token grinds for gear. Unless they gate individual job gear to different events, some events will be barren due to how less efficient they are, which leads to no queues and players being forced to the efficient one (ala WP spam over AK in 2.X).
    (4)

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