Quote Originally Posted by Hyrist View Post

Except it hasn't. WoW's been getting a net loss on subscriptions more and more with each expansion, spiking lower each time, and then having a larger fallout than the expansion before them. The attrition is real. WoW is the Wowkiller.
This game has copied WoWs design in most of everything so that is not a good sign then. Then again the game still has by far more subs than any other game so. It is quite funny to see FFXIV do the exact same thing as WoW in terms of progression which is a large part of why WoW is losing subs (aside from the fact that it is just getting old); pure vertical progression to the point where many play for a couple of weeks each patch get bored and then unsub and come back several months later when the next patch/expansion comes around. Yoshi even said it himself he is fine with it, but to me it is just bad game design, both from a resource perspective as a developer since you just scrap your old content instead of expanding on the world continously, but also as a player it just leads to me feeling there is no point in doing much of anything aside from just following the storyline. I see so many say there is a lot to do, except grinding tomes every patch in the two new dungeons isn't a lot to do for me. Not to mention the backwards progression of 24-man after 8-man raid. I mean we just got a new expansion and what does it mean? We are back in 2.0 all over again which really isn't a good thing.