My take on Collective Unconscious:
Creates a wheel of fortune around the caster. Effect granted to members upon entry differs depending on active Sect. Can only be executed when a Sect is active. Effect ends upon using another action or moving. (This is all unchanged.)

Duration: 6s

Diurnal Sect Effect: Grants party members in range Diurnal Unconscious
Diurnal Unconscious: Regen. 200 Potency. 12s Duraction

Nocturnal Sect Effect: Grants party members in range Nocturnal Unconscious
Noturnal Unconscious: Damage taken is reduced by 10%. 12s Duraction
The idea is pretty straight forward. It would still be a channeled effect, but it would only need to be maintained long enough for party members to enter and receive the buff effect. At that point it can be cancelled, but the buff would remain on affected party members for its full duration. Effect duration subject to change.