Quote Originally Posted by Sibyll View Post
Level 52-53 recipes requiring mats from level 56-57 zones sticks out as another example.
To be fair, assuming that people will hit 60 on a combat class before leveling crafters is a valid design decision. Or at least assuming that players will always have a combat class just a few levels above the level of their highest crafter, which is what they do most of the time (with some notable exceptions, as you were alluding to).

Other decisions though are pretty baffling. The level 53 GSM quest, for instance, requires you to make a level 55 item (Hardsilver Bangle of Casting) which requires a mat (Hardsilver Nugget) whose base mat (Hardsilver Sand) is mined from a level 60 node in the level 53 area. To make matters worse, one of the other mats (Grade 1 Intelligence Dissolvent) requires an fish (Mogpom) that can only be fished with a level 57 lure (can't use below level 57 FSH) and is located in a fishing hole you can only reach by flying in the Churning Mists, which means you also have to have a combat class at level 55.

So, to recap: to do the level GSM 53 quest (without buying stuff from other people at the endgame), you need: DoW/DoM 55, MIN 56, and FSH 57. No other class (that I've seen so far) has had such a requirement!