Quote Originally Posted by Aiselia View Post
Actually, if you read the quote you posted, healer DPS isn't taken into the calculations...
Did you even read the part where I said it was optional dps for dungeons? Skipping context for your own convenience is quite over the top, I must say this is sad. The best part is I have to repeat it over until it sticks, sigh.

If you read the article I linked which I doubt you did, Yoshi talks about how healers boost the dps output when people are challenging new content. In the case of raid content, healer's dps is absolutely a huge boost not because the party is not preforming well but because the whole party is actually under geared which was the case for T13. I'm not surprised that you are clueless about this, nothing new.

You are saying it's elementary school math?!?!?! I guess that means SE needs some serious help with their staff to be missing such a chunk of WD without any notice?!?! Shame on them. Except it's not. Although I'm curious to why they are scaling weapon damage differently for bard and ninja. I think at this point adding boost weapon damage will change things about bard because weapon damage doesn't work as a straight 10% damage buff as WM. Not surprised that you thought it was really.


The best quote ever!

And I play a Bard and know how high it can be.

I didn't say it was super low. I said it shouldn't be balanced around a minority of the game.
Thank god mission accomplished. In this case I want a summoner buff please. Also a monk buff. While you are at it please buff machinists. I've seen badly played jobs so can we please buff them and balance them all because they are the majority of the playerbase?

That logic though. Still not surprised, although it is funny. Thank you!