Quote Originally Posted by AnnietheCat View Post
"you refuse to listen to his point of view" but like what point of view? That he felt forced to do the msq because he wanted instant gratification of level 30 classes right off the bat? How stupid is that? Wow, Ishgard, and all of the locations and jobs located there, are all locked away because they're heavily religious and xenophobic. It makes so much sense that a brand new bean sprout can just walk in without establishing themselves as an adventurer of value. The story tells you early on that Ishgard left the alliance. Why would you just walk right in like you own the place and pick up level 30 jobs without even playing one of the basic classes to get a handle on combat in this game in the first place? This is a pointless discussion. Anyone who doesn't care about plots and stories is playing the wrong game. if you're upset that SE made it to where you had to pay attention to the work that they put into this(ex. all the pre 3.0 s***), then you're definitely playing the wrong game.
You isolated a singular aspect of the issue and you are missing the global issue. I hope I don't sound belittling with this, but you should read his main post again. So here's ANOTHER Synopsis of the main issue and examples of other games that did it well. I already summarized SwtOR and how they did it there in a previous post if you actually want to read it. Its back there. I'm not going to expand on why the classes are not “Ishgard” exclusive as this post is already too long. But suffice to say it wasn't his main point.

TLDR: FFXIV is NOT some special snowflake because it has a story. It is a great story, don't get me wrong. But there are plenty of good MMOs that have just as great stories and complex worlds. FFXIV is, however, one of the few that force it down your throat.

The OP didn't “just” want the new classes. If you actually read his original post, You would know that is original complaint was being forced to do the whole MSQ to unlock Ishgard. Not just the new jobs. People are getting sidetracked on the new jobs. Let me expand on the concept (the original complaint) a bit here.

When WoW first introduced Burning Crusade, the players weren't forced to do all of the old content first. If you were lvl 50, a Quest appeared at the gate that started the whole train. Would you miss allot of story progression? Sure. But it was your choice. It was still there. You may argue that FFXIV is a story driven game and WoW was not. But I disagree...the Warcraft world had a huge history and storyline IF YOU CARED to involve yourself in it ( I did to an extent). The big difference was that they didn't force it down your throat. They had lead ins in the major cities that gave you just enough background story to not be lost. If you chose to ignore the rest of it...your loss, not theirs. But you had the CHOICE.

In Lord of the Rings Online, there obviously was a strong story element...the whole game is based on one huge story! And placed in a world that is arguably just as detailed, if not more so, then the FFXIV world. but when the Mines of Moria expansion first came out, you weren't required to run through 12 hours of meaningless quests just to see the new areas. They actually had a short intro, available at lvl 45 (5 levels BEFORE the cap), that introduced you to the new areas, and also the new legendary items as well. It was 2 hours of your time tops, and a very fun (and relevant) story as well.

I could have gone back into Angmar and done all the quests there, all the raids, and gotten a ton of background story if I wanted to. Or I could do the intro and get right into the coolness of the Mines of Moria.

Those are just 2 examples of very successful MMO's with strong stories that had effective ways of getting the story to you WITHOUTH locking it behind 12 hours of meaningless drivel for an hour of real important story driven content. Again, I repeat: It's not the STORY, its the extra 12 hours of stupid quests that are REQUIRED for the story.

If you actually look at the “intro” to Isgard in FFXIV, it's a single quest. Thats it. 5 minute cutscene. Everything before that is background story, but they didn't have to force people to do it. They could have just made that story available at lvl 50. Many Story driven MMO's have similar complex stories, but chose to give people the choice. That is all the OP is asking.