Quote Originally Posted by Sleigh View Post
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Hypercharge honestly is not *that* good as people make it out to be, it's certainly not to the same degree of effectiveness as trick attack or (even foe requiem since you have to overcharge a bishop for that, which adds on a potency loss) considering the uptime and cooldown. Nor is the multidotting aspect exclusive to BRD since summoner can do that too (and much more effectively in some scenarios).


You brought up raid dps which is also an important factor, but also consider how much raid dps/utility other classes can bring as well outside of tp/mp regne (which we've already beaten senseless in regards to how needed it is). It's diverse enough that you certainly do not want to class stack, but the bottom line is that BRD/MCH really does not have much unique utility that exclusive to themselves that isn't regen.

But you're right on your last statement (even though this topic has gone off rail enough as it is...) I absolutely hate playing bard and I'm leveling it in the laziest way possible right now out of principle since it was my main. The damage difference is nowhere near to the point as it was in 3.00 or even to bench them out of a raid slot, but I always wonder what are they trying to go for with where BRD/MCH is supposed to stand; they're passed off a a dps class in a LL, but now its a support class that takes up a dps slot in another LL. I'd rather balanced content around having 2 melee and 2 ranged, rather than 2 melee, 1 physical ranged, 1 caster range. It'd make it so much easier to approach with group comp and homogenization, especially if they're going to add more classes down the road.