Final Fantasy is a series where the story is on rails and you're never given a choice to switch sides. On a more practical level, Square would cry trying to cram content for two "factions" and they'd probably watered down.
We can still dream that they'll maybe broaden their horizon one day
In a game where such a large amount of dialogue is text based, it especially seems like a reasonable dream.
Maybe not a dream since SE can make the storyline linear enough that the only thing affecting the Main storyline as a WoD or WoL is the dialogue.
While dialogue option and choosing where to go first and last has become a thing for 3.0 it does show it may be possible to provide the option of being WoD or WoL.
The only difference in the story may most likely just be the dialogue similar to how 2.0 storyline dialogue was slightly different for Legacy Characters and New Adventurer Characters.
Assuming they follow the concept that the WoD and WoL are guardians of the world just from different side of the same coin with a common enemy for the Main Storyline like they did in FF3.
They can just make the Intro Arc of the storyline different like they did with the City-States for WoL and WoD with the Intro Arc leading to the common enemy for the WoL and WoD.
Last edited by EdwinLi; 07-19-2015 at 05:48 AM.
FF Dimensions allows players to be both WoL and WoD...so yeah
In The FC Workshop Like...
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