Lol I guess I have made my opinion seem that way. Sorry I'm just a long time gamer, the guy that can play the players in super smash that everyone considers bad and make them look good. I have said more than once that astro could use tweaking, but there are many threads so it prolly didn't reach many ears (eyes?). If you want the honest truth I've started leveling whm to 60 cause there has been multiple DF groups I can't carry as ast, where I could probably as whm. So there's that.



Don't get me wrong, it's not that I dislike AST. I like it very much. In fact, back before the expansion actually came out, I really wanted it to become my main healer. I just feel that there are aspects of some of the skills that need heavy tweaking or new things added.Lol I guess I have made my opinion seem that way. Sorry I'm just a long time gamer, the guy that can play the players in super smash that everyone considers bad and make them look good. I have said more than once that astro could use tweaking, but there are many threads so it prolly didn't reach many ears (eyes?). If you want the honest truth I've started leveling whm to 60 cause there has been multiple DF groups I can't carry as ast, where I could probably as whm. So there's that.
For example, they stated Celestial Opposition would get an "Ast like" tweak that would vary based on stance. So, I am hoping that it actually means a regen gets added in Diurnal or a shield in Nocturnal, because for such a gorgeous level 60 skill, it feels fairly useless right now (other than extending buffs by a whole 5 seconds).


I'm just going to reply to this since you used a fighting game example.Lol I guess I have made my opinion seem that way. Sorry I'm just a long time gamer, the guy that can play the players in super smash that everyone considers bad and make them look good. I have said more than once that astro could use tweaking, but there are many threads so it prolly didn't reach many ears (eyes?). If you want the honest truth I've started leveling whm to 60 cause there has been multiple DF groups I can't carry as ast, where I could probably as whm. So there's that.
Being able to use a low tier character in a higher tier environment doesn't make them "not low tier". It just means you know how to play them at a high level of skill - this is more indicative of your skill as a player and less about the kit given to a particular character (or class/job, in the case of XIV).
If two players of equal skill play each other, and one picks a low tier character and the other picks a high tier character, the person who picked the higher tier character has a higher chance of success in winning the match.
This is the same thing here. Just because you know how to play AST at a higher level of skill than most means you do just that - you play AST at a higher skill level. It doesn't change the fact that the toolkit itself could use some work.
I'm not saying this to be negative towards you. I'm just providing you some food for thought so you can change the way you approach the thought process of balancing.
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