I only support this at all if it is for the dungeons that are not required for story reasons, so that people going through the story are not really overleveled for HW when they hit it
I only support this at all if it is for the dungeons that are not required for story reasons, so that people going through the story are not really overleveled for HW when they hit it
Why would that matter? It's no different than doing the standard story at this point, you get XP from quests that are level 50 now of which there are roughly 100 leading up to the expansion, doing them will overlevel you regardless. It's similar to how if you do your story quests from 1 to 50 you'll end up overleveled provided you do sidequests along the way. I mean I have a new character who's already at 22 and it has yet to even unlock, let alone run Sastasha, and in running it I'll get even more XP putting me even further into being overleveled.
I mean, to me it doesn't seem like a unique problem faced by 50+ with these dungeons, and since we already can easily overlevel on new characters via dungeons and quests, I see no reason the level 50 story missions shouldn't give XP as well.
just seems like a total waste of 17 dungeons worth of content.
"Look at all these great dungeons we spent the last two years making! Now lets take away absolutely any reason to do them whatsover"
I mean...even aurum vale gives respectable EXP.
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