

You don't think DRK MT/WAR OT for A4 Savage will be worthwhile? If A4 Normal is any indication, there's going to be a big magical tank buster involved.Finished lvling DRK. It has some cool aspects but its stuck in Kmart world. (Kmart is stuck between Target and Walmark and suffers from being the middle road) PLD is still the turtle king and WARs DPS is crazy right now. DRK is complex which I like but its not complex in a good way. Its not like a master DRK will out mitigate a PLD or DPS a WAR which is how it should be.


War MT and Pld OT sounds better. If not, Pld MT and War OT while the Pld just muscles through it, as it's been from the start.
Right now, War has better magic mitigation than Drk does. Shorter CD on Vengeance, and 3x the Inner Beast usage of our Dark Mind usage. And then also Inner Beast behind every one of their other CD's, and simply whenever they feel like dumping Wrath and know they can get it back, which if I'm thinking correctly, would be 3 to 4 times or more inbetween A4's tank buster. Not to mention Equilibrium healing between each hit, or even just as a self recovery from the buster, which in itself can crit heal for 7k+.
As for why Pally as OT, they don't do terrible damage at all in SoO. They bring Clemency for an emergency heal if needed, and Divine Veil just works wonders on that fight simply due to the amount of raid damage going out, and the self inflicted damage from intercepting orbs and lasers. The only thing a Drk brings to that fight is Delirium. Which if you have a Monk, you don't need anyway. And with Path 100% uptime, you'll likely be able to get by fine without it.
This is all under the assumption that mechanics will be as they are now, which they probably wont be. But even still, as Drk is right now, they don't fit into any composition as a valued job beyond preference or people who just don't care what tanks they have in their group, such as friendly statics.
They tank off of the generosity, or the lack of care in others.
Last edited by Ditto; 07-14-2015 at 10:26 AM.


If the WAR can keep up path for the DRK tanking, then I think the DRK will have more raw magic mitigation than the WAR will. In normal, the DRK has dark mind for every single tank buster, so they can stack that with their normal cooldowns. WAR also has the issue where healing "abilities" aren't buffed by convalescence or defiance, so that's going to hinder healer recovery on the WAR after big hits.War MT and Pld OT sounds better. If not, Pld MT and War OT while the Pld just muscles through it, as it's been from the start.
Right now, War has better magic mitigation than Drk does. Shorter CD on Vengeance, and 3x the Inner Beast usage of our Dark Mind usage. And then also Inner Beast behind every one of their other CD's, and simply whenever they feel like dumping Wrath and know they can get it back, which if I'm thinking correctly, would be 3 to 4 times or more inbetween A4's tank buster. Not to mention Equilibrium healing between each hit, or even just as a self recovery from the buster, which in itself can crit heal for 7k+.
As for why Pally as OT, they don't do terrible damage at all in SoO. They bring Clemency for an emergency heal if needed, and Divine Veil just works wonders on that fight simply due to the amount of raid damage going out, and the self inflicted damage from intercepting orbs and lasers. The only thing a Drk brings to that fight is Delirium. Which if you have a Monk, you don't need anyway. And with Path 100% uptime, you'll likely be able to get by fine without it.
This is all under the assumption that mechanics will be as they are now, which they probably wont be. But even still, as Drk is right now, they don't fit into any composition as a valued job beyond preference or people who just don't care what tanks they have in their group, such as friendly statics.
They tank off of the generosity, or the lack of care in others.
I think having your PLD swap to DRK for this fight only might be the best option. Of course it depends on what actually ends up in the Savage version.


The only thing that could be an advantage some would see is 10% extra mitigation from the 10 seconds of Dark Mind. But it's really not an advantage at all. War has overall, all around better constant mitigation. IB a few times in between busters. Vengeance + IB + Equilibrium every other buster. Thrill+Conv (<-AKA War's Rampart) + IB + Equilibrium every other other buster, and rotate between those with IB's in between, and for every buster, as well as equilibrium.If the WAR can keep up path for the DRK tanking, then I think the DRK will have more raw magic mitigation than the WAR will. In normal, the DRK has dark mind for every single tank buster, so they can stack that with their normal cooldowns. WAR also has the issue where healing "abilities" aren't buffed by convalescence or defiance, so that's going to hinder healer recovery on the WAR after big hits.
I think having your PLD swap to DRK for this fight only might be the best option. Of course it depends on what actually ends up in the Savage version.
Drk can only rely on Dark Mind every buster. If they string any CD's together like a War can, they wont have cd's to string together for the following one. You'll be left without something to use for a buster now and then, because your only reliable CD's are Shadowskin and Shadow Wall. There will always be a point where a tank buster will come in, and both of those will be down.
It's literally just a trade off of taking 10% less damage on 1 buster, to take more damage on the next one. And this is if you actually save your CD's specifically for tank busters. A War has the leisure of keeping mitigation going even inbetween the tank busters.
And lets not forget, Discord or perpetual ray or whatever the actual buster is called, hits I believe it's 3 or 4 times. Meaning a single Equilibrium between those hits, especially one buffed by Berserk, would completely nullify one of those hits all together, probably even more. And this is on every buster.
Last edited by Ditto; 07-14-2015 at 11:36 AM.
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