Everything in the game should work more like Royal Authority, not the other way around.
As pretty much any WHM that's had a Benediction failure would attest.
Everything in the game should work more like Royal Authority, not the other way around.
As pretty much any WHM that's had a Benediction failure would attest.
I'm pretty sure that argument has been made since early access of 2.0 because of BLM's Fire III proc being eaten.
With very long threads.
And then later for Hallowed Ground and Benediction when Coil came out.
I think for gameplay, that change would be better.
But it's been part of the game that you have to match the animation to get the timing or just accept that the actions go beyond the button press.
(Ironically, though, the enemy aoe doesn't match as we all know you you can run into a cleave animation once the red outline is gone).
Last edited by Allyrion; 07-14-2015 at 01:16 AM.
This is another thing that totally baffles me. Why don't they time the enemy animation to start playing near the end of the cast? Makes no sense. The worst part is that this ALSO suffers from wild inconsistencies, such a King Behemoth's meteor. It's not safe to leave the protection of the meteor until you see the meteor explode, cast time be damned.
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