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  1. #1
    Player
    Elleia's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    215
    Character
    Attica Jurlon
    World
    Adamantoise
    Main Class
    Bard Lv 97
    Quote Originally Posted by Ashelia_Ferron View Post
    Probably so you can't time dilate Luminiferous Aether and get 30 seconds of MP Refresh.

    Celestial Opposition thankfully still works on it
    Couldn't they just make it so Time Dilation only effects the card buffs and HoTs? After all, it doesn't extend the length of cooldowns on other classes (hence why Time Dilation on a WHM using Shroud of Saints won't extend that effect either). That way, an AST could use Time Dilation on themselves after an ewer card to help with mp management.
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  2. #2
    Player
    Lycinder's Avatar
    Join Date
    Jul 2014
    Posts
    110
    Character
    Muriel Murconic
    World
    Shiva
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Elleia View Post
    Couldn't they just make it so Time Dilation only effects the card buffs and HoTs? After all, it doesn't extend the length of cooldowns on other classes (hence why Time Dilation on a WHM using Shroud of Saints won't extend that effect either). That way, an AST could use Time Dilation on themselves after an ewer card to help with mp management.
    Because if they implement it in that way they could very well do the same to celestial and I like my 5 seconds more mana regen and my 5 seconds longer sprint.
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  3. #3
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    777
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Lycinder View Post
    Because if they implement it in that way they could very well do the same to celestial and I like my 5 seconds more mana regen and my 5 seconds longer sprint.
    I'd rather the devs actually looked at regen mechanics on the AST while removing it from celestial than keep a class that is kind of at odds with itself with how much mana it consumes. It seems like "fixing" Celestial would be a great way to also fix regen in general to make it easier.
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