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  1. #1
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Quote Originally Posted by RiceisNice View Post
    You're still going to waste a straighter shot proc unless you either have an oGCD ready, or you delay your next weapon skill cast.



    It's lost when it refreshes twice during a cast, and then you're losing either cast time for your next weaponskill if it refreshes right after a BL or another oGCD (which you have plenty of mind you) if you try to double it up inbetween the GCDs.

    That being said, MCH gameplay definitely flows better; they don't trip on cast times like BRD. They more or less play the same anyway since their overalll damage output is designed around using WM/GB when you can. Movement for either classes isn't that big of a deal since you can just turn it off anyway if it comes to it.

    Bard has a more reliable burst regen in form of battle voice, MCH's eqvuilnant is hypercharge.... which is their dps cooldown. MCH can't hold onto hypercharge for emergencies without suffering dps loss.
    I didn't realize your cast times were >3 seconds.
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  2. #2
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by pandabearcat View Post
    I didn't realize your cast times were >3 seconds.
    It's 1.5 second cast on a 2.5 GCD, with the GCD starting when you begin a cast. That only leaves you with 1 second of of using oGCDs before your next weaponskill (which will be a cast unless you have a straighter shot proc) You can't use oGCDs during a cast. You can't immediately start a cast right after a oGCD due to animation locks, nor can you immediately do a oGCD right after an oGCD.

    It doesn't weave well because you can't fit two oGCDs in the span of 1 second after a cast, not without it clipping into your next GCD by a split second to a second (which adds up in long fights).
    (2)
    Last edited by RiceisNice; 07-12-2015 at 12:51 AM.

  3. #3
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Quote Originally Posted by RiceisNice View Post
    It's 1.5 second cast on a 2.5 GCD, with the GCD starting when you begin a cast. That only leaves you with 1 second of of using oGCDs before your next weaponskill (which will be a cast unless you have a straighter shot proc) You can't use oGCDs during a cast. You can't immediately start a cast right after a oGCD due to animation locks, nor can you immediately do a oGCD right after an oGCD.

    It doesn't weave well because you can't fit two oGCDs in the span of 1 second after a cast, not without it clipping into your next GCD by a split second to a second (which adds up in long fights).
    You don't need to weave 2 oGCDs into one, it is okay to delay your cds by 1 or two seconds if it means you get another bloodletter. It is impossible to miss a bloodletter no matter when it procs, even if it procs right as you use another ability, and you delay it till the next ogcd. This has not changed from day 1.
    (0)

  4. #4
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by pandabearcat View Post
    You don't need to weave 2 oGCDs into one, it is okay to delay your cds by 1 or two seconds if it means you get another bloodletter. It is impossible to miss a bloodletter no matter when it procs, even if it procs right as you use another ability, and you delay it till the next ogcd. This has not changed from day 1.
    That's the thing, it's what made BRD fun for me. The entire thing goes against the inherent design that it's pretty damn annoying they didn't see it coming or to change to accommodate. And every other time, it's still very possible to miss out on a reset that occurs within 1 second of each other because you're in the middle of the cast. That's the thing that bothers me about having cast times on BRD, it just screams bad design in regards to how the class played previously.

    And while it's not as bad on single boss fights, there are other fights that have multiple adds (like A1 or bismarck) or just dungeon play in general.
    (0)
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