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  1. #1
    Player
    Arkista's Avatar
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    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by ErzaScarlet77 View Post
    ughh this better not mean reduced potency.
    coming from monk, drg positional is brain dead easy
    It really is super easy, Hit my Heavy Thrust from the flank, make sure my Chaos Thrust is in the rear, follow that up with one of the 3 new abilities.

    MNK- DK from the flank, Twin Snake from the flank, Snap Punch from the Flank, Boot shine from the rear, True strike from the rear, Demo from the rear. Change it up based on the fight and whats going on.

    There is plenty of down time for DRG to get into position.
    (1)

  2. #2
    Player
    Velia's Avatar
    Join Date
    Mar 2015
    Posts
    56
    Character
    Alexandra Stark
    World
    Balmung
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Arkista View Post
    It really is super easy, Hit my Heavy Thrust from the flank, make sure my Chaos Thrust is in the rear, follow that up with one of the 3 new abilities.

    MNK- DK from the flank, Twin Snake from the flank, Snap Punch from the Flank, Boot shine from the rear, True strike from the rear, Demo from the rear. Change it up based on the fight and whats going on.

    There is plenty of down time for DRG to get into position.
    Do you understand that Fang and Claw and Wheeling thrust are 100% random as to which you get?
    (3)

  3. #3
    Player
    Arkista's Avatar
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    Aug 2013
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    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Velia View Post
    Do you understand that Fang and Claw and Wheeling thrust are 100% random as to which you get?
    Yes and that should only be the real argument, They should not proc randomly. This whole "Too many positionals make DRG more difficult to play" is to put it frank a sorry excuse for sucking.

    The real question to Yoshida should have been, "Wheeling Thrust and Fang and Claw proc at random after a combo, and it is hard to get into position because we don't know which will proc. Can this be changed to where Full Thrust/ Chaos Thrust Combos proc the same Weapon Skill, Full Thrust > Fang and Claw (flank), Chaos Thrust> Wheeling Thrust (rear). If they did that then you would already be in position for Wheeling Thrust.


    Quote Originally Posted by Whymes View Post
    And yeah, people do say, monk does have to move more, it's true. But you'll never be in a situation like dragoon where you have to decide whether to make a positional or not unless you severely mess up your GL rotation, and the monk rotation honestly seems more uniform than dragoon, with it's randomly proccing skills, and buff timers. It seems like monk has a much more stable rotation now compared to dragoon, and that's what I mean when I say that dragoon positionals are harder to make. Or at worst, equal.
    I don't know what version of FF XIV you're playing, but this is way off. Like I said I have 60 DRG and 60 MNK, keeping up with the positionals on DRG are super easy, if anything its more relaxed, There is plenty of time to get into position before you need to be there.
    (6)
    Last edited by Arkista; 07-11-2015 at 01:51 AM.

  4. #4
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Arkista View Post
    Like I said I have 60 DRG and 60 MNK, keeping up with the positionals on DRG are super easy, if anything its more relaxed, There is plenty of time to get into position before you need to be there.
    it's not the too many positionals are hard to do, hell, it's not even the randomness that gets me.
    to me it's more of the loss of potency when you're forced into a position where you can't hit that positional.
    example: Ravanah Extreme seeing mechanics. seeing left/right when you have to hit rear, 190 pot loss right there. Seeing wing? rear or flank doesn't even matter because you gotta hit Rav from the front. Another 190 pot loss. 380 pot loss from 2 skills.

    relaxed? seriously? In a mechanic where you have to make sure that BotD last just enough to use Geirskogul optimally? you want to delay to make sure you hit a positional? So to not lose 190 pot from missing a positional you'd rather lose 200 pot from losing a geirskogul use from delaying an attack?
    enjoy that 1/2 geirskogul or 190 pot loss.

    Quote Originally Posted by Powercow View Post
    In addition to this, how often does one use Geirskogul over say 2 minutes?

    I'm doing a bit of math on my end (just some basic number crunching) and I wanted to get a feel for how much of their total damage comes from positionals, and knowing this would be quite handy.
    I usually try to fit in 3 geirskogul in a single BoTD CD(60s)
    (1)
    Last edited by hagare; 07-12-2015 at 01:16 AM.

  5. #5
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by hagare View Post
    relaxed? seriously? you want to delay to make sure you hit a positional?
    I never said anything about delaying your attack, I said you either hit the position or you don't.

    Quote Originally Posted by hagare View Post

    I still don't agree with "if anything its more relaxed, There is plenty of time to get into position before you need to be there"..
    Well that is your opinion. For me I've been playing MNK and DRG since launch, and DRG sure is hell (to me) a lot more relaxed when it comes to positions. On MNK I'm moving left or right a lot more than on DRG. On DRG I just need to set up for HT and CT, now FaC/WT. As I've said and agree with everyone FaC/WT should not be random procs, there is not doubt about that. But the point I'm making is, hitting DRGs positions are a lot more relaxed and there is plenty of time to set up, so long as boss mechanics don't interfere.

    Also I wasn't the one who asked the question during the live letter Q24. With the new combos for dragoon there are more directional-based requirements and it’s become more difficult to play. Do you have any plans to ease the directional requirements?
    .
    (0)
    Last edited by Arkista; 07-12-2015 at 08:33 AM.

  6. #6
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Arkista View Post
    I never said anything about delaying you attack, I said you either hit the position or you don't.
    fine. then you lose 190 pot from one skill.

    I still don't agree with "if anything its more relaxed, There is plenty of time to get into position before you need to be there."

    because you don't really know where you need to be because it's a 50/50 chance of F&C or WT, be in the wrong place? you lose either 1-2 secs that might cost you a geirskogul or BoTD, or a definite 190 pot from missing positional.

    being in the right place and the right time doesn't even matter if mechanics forces you to go someplace else that makes you miss a positional like my example in in the previous post.

    And don't forget that F&C/WT is tied to BoTD upkeep. Let it drop and you lose the 30% pot buff to jump(200 pot) and spineshatter dive(170 pot).
    Also depending on when BoTD drops, it'll take a DRG longer to get it back. Unlike MNK that can start getting GL back again.


    I like the added mechanics to a DRG combo, but I think DRGs are punished too harshly when mechanics make them unable to do it right.
    (1)

  7. #7
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Velia View Post
    Do you understand that Fang and Claw and Wheeling thrust are 100% random as to which you get?
    I have not leveled my Dragoon yet, but assuming it procs off a previous skillhit, would you not have nearly 2 seconds to move into position?
    (4)

  8. #8
    Player
    siverstorm's Avatar
    Join Date
    Nov 2013
    Posts
    288
    Character
    Vivian Grimelka
    World
    Diabolos
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Sylve View Post
    I have not leveled my Dragoon yet, but assuming it procs off a previous skillhit, would you not have nearly 2 seconds to move into position?
    You do and its incredibly easy to manage. The only issue is if a jump comes off CD you should hit your 4th combo hit before using it else risk getting animation locked mid-GCD in the wrong spot, very minor issue which is more or less a non-issue if you know what you're doing.

    The proc thing is a minor annoyance but not "end of the world" annoying, you can use literally any other oGCD if you have one up.

    Though all the salt in this thread is quite hilariously real. I could've sworn the reason they mentioned it was on fights where you can't guarantee the positional (t11 and ravana for example) then saying it was too punishing (frankly it is a ridiculous potency loss but it hasn't been throwing me at the bottom of dps charts because of it).

    EDIT: Though the buff in the end does make me happy when dealing with your average "spin to win" DF tank.
    (1)
    Last edited by siverstorm; 07-11-2015 at 03:03 AM.