I always feeel like crap doing dungeons as a MCH....
but yesterday I oudps'd a ninja in Dusk Vigil.
it felt so goood D:
knowing there will always be someone worse than you D:
and not because the job kinda sucks D:

I always feeel like crap doing dungeons as a MCH....
but yesterday I oudps'd a ninja in Dusk Vigil.
it felt so goood D:
knowing there will always be someone worse than you D:
and not because the job kinda sucks D:
Did you see my badge? I'm a professional!
This is very true. I've been able to out-perform many of my DPS counterparts.
Sadly, this only happens when they truly suck, and it doesn't really prove or justify MCN's existence. But just know that you can still play very well and hold your own in any content out right now. If you play well, then failing a fight is usually on the other DPS, not you.


Anyone happen to have numbers for how all the jobs perform at 60 yet? I used to be able to test all this stuff out on my own, but I haven't even had time to level one job to 60 yet. I'm curious if all this outrage is justified or if people are upset that pure DD classes are beating support classes. I'm also curious if 4 bards/machinists can clear end game content which would make all this moot.


I find machinist fun to play and will keep playing it. Im doing my best to put out lots of dps and that is all I can do.
But sometimes I want to hidr behind a pillow when I dont proc in 8 atracks and I feel like I got the other party members eyes on me
Leveling a Machinist and I dislike how my combo attack is gated behind a wall of RNG. Yes there are skills to trigger them, but they are behind a 30 sec and 60 sec CD and to play as a dps where you can not rely on stable dps, this shows to me that something is very wrong with this class. Going to level my Machinist to 50 to experience the class story, then I will bench it, untill SE takes another look at it.
A easy fix would be to remove the procs off the combo skills and make them work like Monk/Paladin/Warrior/Dragoon/Ninja combo system. Change reload from increasing proc to giving the combo skills more dps/crit etc.
Last edited by Laerune; 07-06-2015 at 10:52 PM.
Play what you want to play OP. No one can tell you any different. We just have to hope SE throws some buffs or fixes to MCN.
The thing that boggles me is that they had to test MCN with other classes before they gave it the okay in it's current form, right? (I hope that's right, anyway). So did the devs do something current MCN's can't figure out? Or were they really okay with MCN not stacking up damage like other DPS? Maybe they highly underestimated how much RNG can block a person?




This was also the case with BRD, but we can control our procs to some extent with our crit hit builds. Crit hit bards are at the top of the bard DPS heap, and on par with other DPS.
Do machinist procs also run off crit hits, or is there some other way they run?
2 MCH is hell on earth I'd assume.
1 BRD 1 MCH is slight hell.
I felt bad because one MCH said that it's not even that good, and the turret felt like a perm dot.
I'd com'd her because she tried her best and I try to help her gain damage by Balance boosts.
Poor things. I feel bad for those who enjoy this class got sh!tted on.
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