Quote Originally Posted by Dante_V View Post
The int debuff is one of the biggest raid wide non healer mitigation abilities in the game. It is superb IMO. In non echo final coil it could literally be the difference between a raid wipe and survival depending on the hp threshold and gear level of your team.
I'm not denying that but every serious end game raid party will always have a mnk meaning dragon kick will be up 100%, which goes back to the issue of is Delirium only useful for its dmg? It just feels like it lacks the synergy that nin and war has. I say make the DRK deal blunt damage since realism doesn't matter in this game anymore. *looks at monks patas* >.>