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  1. #101
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Group gear needs to stop surpassing raid gear every single cycle.
    No?

    Raid gear will surpass group gear again too. That's how item progression works.

    Deal with it.
    (1)

  2. #102
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Nadirah View Post
    No?

    Raid gear will surpass group gear again too. That's how item progression works.

    Deal with it.

    OR. We could have 8-12 relevant raid encounters and have group gear stay under raid gear for the expansion cycle. But I know I know if raid gear is better everyone who doesn't raid would quit because they can't have gear 50 ilvls higher than the dungeons they run.
    (0)
    Quote Originally Posted by Zantetsuken View Post
    Newer players to MMO games will likely draw from their experiences playing FPS games, GTA, Dragon Age, Skyrim, etc.. and they will evaluate a MMO based on that criteria. But other online games (and offline RPGs) are designed to be picked up, played for maybe 5 months and then abandoned for when the next big game comes along. A Veteran MMO gamer knows that the experience of the game is stretched out over years, and if crafted properly, it leaves players with some of the best gaming experiences to be found anywhere.
    Quote Originally Posted by kazeandi View Post
    This is the problem most content is solo and you get your group action from a cross-server queueing tool. This is not like older MMOs where servers developed real communities. It's more like MacDonald's Drive-Thru, where you queue up, do your run, then never meet those people again.

  3. #103
    Player
    Violyre's Avatar
    Join Date
    Jul 2014
    Posts
    956
    Character
    Kiriah Aishi
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Dererk View Post
    We could still learn new skills with out leveling FFXI didn't raise their level cap from 75 for a long time instead they put in the merit system that made it so instead of exp you get merit exp that you can then use to customize your job with new ability's traits and boost your stats also boost existing and new ability's. So no we don't really need a level cap raised every expansion.
    And yet people constantly begged for level cap increases. Funny thing, that.
    (1)

  4. #104
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Dererk View Post
    We could still learn new skills with out leveling FFXI didn't raise their level cap from 75 for a long time instead they put in the merit system that made it so instead of exp you get merit exp that you can then use to customize your job with new ability's traits and boost your stats also boost existing and new ability's. So no we don't really need a level cap raised every expansion.
    Or we could have both? AA system was literally the best thing to ever happen to EQ. Gave you plenty of progression to do once you hit the lvl cap to improve your character in meaningful ways. New skills, passive buffs, etc. They can put in the equivalent of a merit system AND give lvls just fine.

    Though personally I'd want a much more intensive system than the XI merit system.
    (1)
    Quote Originally Posted by Zantetsuken View Post
    Newer players to MMO games will likely draw from their experiences playing FPS games, GTA, Dragon Age, Skyrim, etc.. and they will evaluate a MMO based on that criteria. But other online games (and offline RPGs) are designed to be picked up, played for maybe 5 months and then abandoned for when the next big game comes along. A Veteran MMO gamer knows that the experience of the game is stretched out over years, and if crafted properly, it leaves players with some of the best gaming experiences to be found anywhere.
    Quote Originally Posted by kazeandi View Post
    This is the problem most content is solo and you get your group action from a cross-server queueing tool. This is not like older MMOs where servers developed real communities. It's more like MacDonald's Drive-Thru, where you queue up, do your run, then never meet those people again.

  5. #105
    Player
    Rannie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,079
    Character
    Rannie Lfey
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Nekodar View Post
    The only thing that really needs changing is the level synching for duties that are lower level than you are.

    The level synch as it works today prevents you from using higher level abilities, skills and spells. Which makes it more annoying to run low level duties than it needs to be.
    Change the synch feature so that we have full access to everything we have learned, even if at gimped potency, and things would be much better.
    They already have that is called system settings for duty finder run with the non recommended amount. I was running low lvl dungeons by my self at level 60 and destroying everything

    Now for this actual post. .. I enjoy the leveling process hell I'm leveling more than one character because I like the leveling and the story line. I can't wait for the next level cap raise
    (0)
    Last edited by Rannie; 07-10-2015 at 04:22 AM.
    I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
    A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

  6. #106
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Rannie View Post
    They already have that is called system settings for duty finder run with the non recommended amount. I was running low lvl dungeons by my self at level 60 and destroying everything
    He is talking about doing the roulette and being put in a lvl 15 dungeon and not having access to your skills. What you are talking about is not related at all.

    Back in 2.0 cycle nothing was more annoying than going into a roulette and having your combos no longer exist.
    (0)
    Quote Originally Posted by Zantetsuken View Post
    Newer players to MMO games will likely draw from their experiences playing FPS games, GTA, Dragon Age, Skyrim, etc.. and they will evaluate a MMO based on that criteria. But other online games (and offline RPGs) are designed to be picked up, played for maybe 5 months and then abandoned for when the next big game comes along. A Veteran MMO gamer knows that the experience of the game is stretched out over years, and if crafted properly, it leaves players with some of the best gaming experiences to be found anywhere.
    Quote Originally Posted by kazeandi View Post
    This is the problem most content is solo and you get your group action from a cross-server queueing tool. This is not like older MMOs where servers developed real communities. It's more like MacDonald's Drive-Thru, where you queue up, do your run, then never meet those people again.

  7. #107
    Player
    Rannie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,079
    Character
    Rannie Lfey
    World
    Faerie
    Main Class
    Red Mage Lv 100
    It's still something that can be done so it is valid especially if your running with a new player and don't feel like having the cap
    (0)
    I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
    A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

  8. #108
    Player
    HereticBliss's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    46
    Character
    Heretic Bliss
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by NoahArks View Post
    I love how it's a IGN and Steam review score. The only people actually buying the game on steam are the insane fanboys. The story in itself is fine, but the battle system and how everything progresses is absolutely awful.
    Another butt hurt kid that wasn't old enough to play it when it came out, and therefore thinks it's terrible because it's not Call of Duty.
    (0)

  9. #109
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Tonkra View Post



    tons of filler quests that are boring as hell: and obviously there for filler purposes. seriously who isnt skipping the standard quest textboxes?

    its just running from exclamation mark to the next marker on the map to kill 2 trash mob goblins.. which i already had hundreds of times ago with different mob types. wohoo.. "how fun"..

    THIS should be FUN??
    I do ready the text box

    What I like about Heavensward Side quest is that they now have Side-Storyline Side Quests which each of them covering a part of FF14 Lore and characters life outside of their role in the MSQ.

    Like the Moogle Side-storyline quest that explains the origins of the Moogles.

    There even a Side-storyline quest in Toll at lvl 54 that foreshadows a future event in FF14 either being a new Dungeon or Hildibrand Season 2.
    (0)

  10. #110
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,367
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Judging by the second post on this thread. I would say the community begs to differ OP.
    (0)

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