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  1. #41
    Player
    Inferiae's Avatar
    Join Date
    Aug 2013
    Posts
    142
    Character
    Yumiya Nagatsuki
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by Reneo View Post
    ^This.

    I have to agree with this. Bards just don't understand. They STILL have mobilty AND can still do damage. Like this person said, they have the option to maximize their dps and WM is toggle on and off.

    >.>
    It's you that don't understand, my little level 50 BRD friend.

    Here, an example for you:
    Let's give positionals to all your heals. If you get them right, you'll heal normally. If you don't do your positionals, you'll heal as if you were in cleric stance. If you're healing at melee range, we will give you a bonus. Now, go have fun with a play style that you never asked for.

    Oh, and let's make the brand new healer job the same, so there's no variety at all.
    (8)

  2. #42
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Eul View Post
    But... but... your cast time is faster that current mages we have here and you should glad with it D:
    They still don't have to worry about:
    *Begins casting flare with min MP*
    *Enemy dies 3 seconds in the cast, interrupting*
    Me: Okay I'll just cast Blizzard 3
    *Begins casting blizzard 3 on next enemy*
    *Astral runs out 1 second into the cast, MP too low for Blizzard 3, interrupting*
    *Mashes transpose, and realizes how it obviously had no effect*
    Me: Okay...
    *Shuffles through menu since Blizzard 1 is not on bar*
    *Finds Blizzard 1 in menu and begins casting*
    *Enemy moves slightly interrupting cast*
    Me: D:<

    At least gameplay isn't like a clunky mess.
    (2)

  3. #43
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,775
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Quote Originally Posted by UBERHAXED View Post
    Snip
    Actually we do still have to worry about some of this now.
    If we're mid-cast on an action and the mob dies or moves past us, it still breaks our casts too.

    As for the Astral/Umbral/OoM interrupt thing, well thats always been a BLM thing. You kind of just learn how to roll with it. But its also been there FROM DAY ONE. It wasnt just something that started being a thing once you hit level 50+....
    Bard has to pretty much relearn how to play entirely (especially if they've never played a caster class).

    And in regards to the person who said WM is toggle-able. It is to an extent, its instant to put it on, but you must wait the 15sec recast time in order to toggle it off. So at times that can be a pain having to wait for the cooldown to end to be able to take it off. Its not like cleric stance where I can just turn it off whenever I want, and wait for its recast to come up again. Gauss Barrell is also the same in this regard.
    (6)
    Last edited by Vespar; 07-09-2015 at 05:36 PM.

  4. #44
    Player

    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,201
    Quote Originally Posted by UBERHAXED View Post
    If you've played an actual caster job (i.e. BLM) then you will see how ridiculous you sound. People have been dealing with these issues for 2 years, it in the end, it's the way they want the class to play. In fact, over time, they just make BLM less and less seamless.
    You can't just compare a job that has unlimited resources to a job that drains TP like crazy if you dont get procs
    Thats ridiculous if anything.

    Black mage can afford casting an extra fire 1 because if the fight is long the will never run out of mana

    As a machinist you want to use 1 in your 1-2-3 combo as little as possible, because it drains your tp soo much when you don't get procs
    (3)
    http://websta.me/n/kiaraicencroft.ffxiv (Kiaraicencroft.ffxiv@instagram)

  5. #45
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Vespar View Post
    Actually we do still have to worry about some of this now.
    If we're mid-cast on an action and the mob dies or moves past us, it still breaks our casts too.

    As for the Blizzard thing, well thats always been a BLM thing. You kind of just learn how to roll with it. But its also been there FROM DAY ONE. It wasnt just something that started being a thing once you hit level 50+....
    Bard has to pretty much relearn how to play entirely (especially if they've never played a caster class).

    And in regards to the person who said WM is toggle-able. It is to an extent, its instant to put it on, but you must wait 15secs to toggle it off. So at times that can be a pain having to wait for the cooldown to end to be able to take it off. Its not like cleric stance where I can just turn it off whenever I want, and wait for its recast to come up again.
    The point was that if you have in interruption (i.e. the real issue with cast times), nobody cares and you continue on where you left off. When BLM has interruptions, gameplay sometimes stop for up to 10 seconds. And the above example isn't even talking about obvious stuff, like moving for mechanics or to dodge AOE.


    Also do you even play healer? It's exactly the same as cleric stance, but cleric stance recast is 6 seconds. Not sure where you're getting this " I can just turn it off whenever I want" thing. If you use cleric and have to immediately heal due to a damage spike, then you are stuck in cleric for almost 3 GCDs.
    (0)

  6. #46
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,775
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Quote Originally Posted by UBERHAXED View Post
    The point was that if you have in interruption (i.e. the real issue with cast times), nobody cares and you continue on where you left off. When BLM has interruptions, gameplay sometimes stop for up to 10 seconds. And the above example isn't even talking about obvious stuff, like moving for mechanics or to dodge AOE.


    Also do you even play healer? It's exactly the same as cleric stance, but cleric stance recast is 6 seconds. Not sure where you're getting this " I can just turn it off whenever I want" thing. If you use cleric and have to immediately heal due to a damage spike, then you are stuck in cleric for almost 3 GCDs.
    Yes I do play healer and have never had issues taking off cleric stance in order to pump out a heal, Do you play bard?
    Because I assure you I tested this online yesterday while talking to a fellow bard.
    Wanderer's Minute is instant to PUT ON. But takes the full 15sec recast timer before you can TURN IT OFF.

    Cleric stance is instant to put on, instant to take off, but takes the recast timer before you can put it back on.
    (5)

  7. #47
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Kiara1 View Post
    You can't just compare a job that has unlimited resources to a job that drains TP like crazy if you dont get procs
    Thats ridiculous if anything.

    Black mage can afford casting an extra fire 1 because if the fight is long the will never run out of mana

    As a machinist you want to use 1 in your 1-2-3 combo as little as possible, because it drains your tp soo much when you don't get procs
    Having a different way of managing resources doesn't mean that bard didn't out damage BLM on movement heavy fights. Having infinite has nothing to do with it. The gameplay interruption and actual effect on DPS does.
    (0)

  8. #48
    Player
    FaizeD's Avatar
    Join Date
    Aug 2013
    Posts
    154
    Character
    Emil Lacroix
    World
    Tonberry
    Main Class
    White Mage Lv 60
    I don't know about MCH procs, but no BLM waits around to see if Firestarter decides to show up. You go directly into your next Fire and hit Firestarter after. It's not ideal of course, because you can potentially waste a proc by doubling up, but we don't live in an ideal world A reasonable fix would be to have these kinds of procs off gcd (and usable mid-cast), or have a system whereby you can "store" them kind of like wrath on WAR, but maybe only 2 at a time. In the meantime. just spam that split shot and proc whenever you can.

    On-topic: I like caster BRD, it's a bit more old school FF. But that's just me
    (0)

  9. #49
    Player
    AskaRay's Avatar
    Join Date
    Nov 2014
    Posts
    3,543
    Character
    Aeon Rakshasa
    World
    Lich
    Main Class
    Bard Lv 100
    *walks into thread*

    I-
    wait no. Told myself I was done with this.

    *immediately walks out*
    (6)
    --------------------------------------------------------------------------------------------------------------
    ホイホイ Commissions ==> http://goo.gl/RwVnHZ

    Clearly, the best Final Fantasy character is Locke Cole.
    Glamour is TRUE ENDGAME

  10. #50
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Vespar View Post
    Yes I do play healer and have never had issues taking off cleric stance in order to pump out a heal, Do you play bard?
    Because I assure you I tested this online yesterday while talking to a fellow bard.
    Wanderer's Minute is instant to PUT ON. But takes the full 15sec recast timer before you can TURN IT OFF
    Yet you don't realize it's exactly the same as cleric, but the recast is seconds? You can turn on cleric anytime. You can only turn it off after the 6 seconds after you turn it on. Also, bard was my first class to 50 in 2.0 so yeah....
    (0)

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