If you've played an actual caster job (i.e. BLM) then you will see how ridiculous you sound. People have been dealing with these issues for 2 years, it in the end, it's the way they want the class to play. In fact, over time, they just make BLM less and less seamless.I hate the cast bar as MCH, I don't know if I get the proc in time so I'm always waiting an extra second to see if I get it, meaning I lose a second of gcd rotation every attack.
And whats the point of having rapid fire when gcd is faster than procs?
Try popping reload, rapid fire, and then do your 1-2-3 combo. Your 3 is not gonna deal the bonus damage from the proc.
This drives me crazy, and it kills all my hopes of maybe they will change gcd to 1,5 seconds in the future
I dont think it sounds ridiculous per se, but yeah the Firestarter > Fire3 not immediately popping up w/ proc always did drive me nuts on BLM
I think it may be much more pronounced on MCH probably because they have more actions that combo?
Its still an issue because with Wanderer's Minuet on we still lose mobility. From what I have seen, the numbers with WM on (testing on dummy) still aren't worth the loss of mobility. Especially if you figure in the need to dodge aoe's.From Patch notes:
the Wanderer's Minuet ・Action category has been changed from spell to ability.
・Damage increase has been increased from 20% to 30%.
・Cast time has been reduced from 3 to 0 seconds.
・Recast time has been increased from 2.5 to 15 seconds.
So why is this even being talked about anymore?
After testing myself and other people's recommended opening rotations on a dummy, my dmg output with it on and off seems roughly the same (maybe just a smidge higher with WM on) but with dodging aoe's, WM's dmg would likely be inferior vs having it off and keeping the mobility and auto-attacks.
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Anyways, I think the real issue here isnt the damage output at all but rather the immense change to Bard's playstyle overall.
Those who played caster classes before dont view this as a big problem, but those who didnt care to play caster classes and are now forced into that role, dislike the change.
Last edited by Vespar; 07-09-2015 at 05:24 PM.


You can't just compare a job that has unlimited resources to a job that drains TP like crazy if you dont get procs
Thats ridiculous if anything.
Black mage can afford casting an extra fire 1 because if the fight is long the will never run out of mana
As a machinist you want to use 1 in your 1-2-3 combo as little as possible, because it drains your tp soo much when you don't get procs
http://websta.me/n/kiaraicencroft.ffxiv (Kiaraicencroft.ffxiv@instagram)
Having a different way of managing resources doesn't mean that bard didn't out damage BLM on movement heavy fights. Having infinite has nothing to do with it. The gameplay interruption and actual effect on DPS does.You can't just compare a job that has unlimited resources to a job that drains TP like crazy if you dont get procs
Thats ridiculous if anything.
Black mage can afford casting an extra fire 1 because if the fight is long the will never run out of mana
As a machinist you want to use 1 in your 1-2-3 combo as little as possible, because it drains your tp soo much when you don't get procs
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