Quote Originally Posted by Vespar View Post
Actually we do still have to worry about some of this now.
If we're mid-cast on an action and the mob dies or moves past us, it still breaks our casts too.

As for the Blizzard thing, well thats always been a BLM thing. You kind of just learn how to roll with it. But its also been there FROM DAY ONE. It wasnt just something that started being a thing once you hit level 50+....
Bard has to pretty much relearn how to play entirely (especially if they've never played a caster class).

And in regards to the person who said WM is toggle-able. It is to an extent, its instant to put it on, but you must wait 15secs to toggle it off. So at times that can be a pain having to wait for the cooldown to end to be able to take it off. Its not like cleric stance where I can just turn it off whenever I want, and wait for its recast to come up again.
The point was that if you have in interruption (i.e. the real issue with cast times), nobody cares and you continue on where you left off. When BLM has interruptions, gameplay sometimes stop for up to 10 seconds. And the above example isn't even talking about obvious stuff, like moving for mechanics or to dodge AOE.


Also do you even play healer? It's exactly the same as cleric stance, but cleric stance recast is 6 seconds. Not sure where you're getting this " I can just turn it off whenever I want" thing. If you use cleric and have to immediately heal due to a damage spike, then you are stuck in cleric for almost 3 GCDs.