
I think the jobs are closer to being where they need to be with the 3.01 adjustments. There are a couple things that I'd like to see addressed:
1) BRD/MCH should not be affected by "Seeing" moves in Ravana Ex just as other casters are unaffected
2) Foe Req/Promoted Bishop should affect damage when GB/WM are equipped.
3) Bring back procs for BRD AOE and add a proc to MCH AOE.
1. Seeing moves affect weaponskills. As far as I'm concerned, machinist and bard can work around this very easily due to the amount of pauses inbetween each seeing, with the exception of warlord shell (then you'd probably be better off turning off WM/GB for that specific point, since you can easily swap back into WM/GB afterwards)
2. Huh? I think you're getting something confused here. Foe Req reduces magic resistance, a promoted bishop regens mana.
3. Please no. The procs for BRD aoe was utterly worthless and it was always better to just spam quick notch if you could position it. Both their AoE is fine (if not one of the stronger ones, esp MCH) with WM/GB.
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I think she means Hypercharge Bishop Turret, in which case, no still doesn't make much sense as Mch and Brd do physical non-elemental damage.1. Seeing moves affect weaponskills. As far as I'm concerned, machinist and bard can work around this very easily due to the amount of pauses inbetween each seeing, with the exception of warlord shell (then you'd probably be better off turning off WM/GB for that specific point, since you can easily swap back into WM/GB afterwards)
2. Huh? I think you're getting something confused here. Foe Req reduces magic resistance, a promoted bishop regens mana.
3. Please no. The procs for BRD aoe was utterly worthless and it was always better to just spam quick notch if you could position it. Both their AoE is fine (if not one of the stronger ones, esp MCH) with WM/GB.

i can understand the complaining about BRD mobility, since the class had full mobility for ~2 years until SE throws you guys a curveball, but what's the deal with MCH mobility complaints? this is a job that was released with their low-mobility stance, which shows as gauss barrel is frankly better designed and doesn't really sacrifice THAT much mobility. really now, nobody was a MCH main before 3 weeks ago, and you all knew what gauss barrel was and what you were getting yourselves into - it just doesn't make sense to lump MCH in with BRD for these mobilty complaints.
i dropped leveling bard for MCH so i havent gotten it past 50, but i'd say they actually have a case -- compared to GB's more natural integration, WM seems like it was tacked on hastily.
this'll never happen, but something neat that they COULD do is change WM entirely to an insta cast, long cooldown song that grants a groupwide buff that allows casting while moving for a short period of time, while obviously removing the WM requirements on the other abilities. bam, just like that problem is solved (?). BRD has lower DPS but amazing utility abilities (and simply fantastic synergy with casters in general), and MCH has higher DPS/lower mobility while still having the baseline TP/MP regen abilities (alongside Rend Mind/Dismantle, if those ever prove to be useful).
Last edited by Stormsoul; 07-09-2015 at 05:28 AM.

Awesome burn!
"What does a bard do?
... the bard I would speak of is one born from a battle-hardened archer--one who sings his/her songs in the heat of combat to inspire his/her comrades to ever greater feats of martial prowess. ... the archer does the only thing he/she can: he/she sings. And in that raw melody resides the power to stir the souls of men. That, my friend, is the true definition of a bard, and one that few now remember."[/QUOTE]
It's definitely better than it was. I tried full gauss barrel on the other night in alexander and i was like on par with everyone else. it was with my static raid group not DF crap.
Dps after the fix has been increased significantly. Its much more balanced. Look at it this way, do you want 10% more dmg on all your other skills, or 100 more potency on the 1min cd skill that hardly ever lines up with anything. The potency loss is not even that big due to the 10% extra on gb.
I pick the change any day. Only thing I have problems with is the horrible proc rate on the combo. It doesn't feel like 50% at all.
I agree with some people that GB seems to be designed for MCH, not bard. I would not mind a WM change to make the classes less of a copy of one another. MCH mobility is perfectly fine. MCH fits the more stationary style with the big gun. Bard should be more mobile.
Last edited by HairyRoger; 07-09-2015 at 07:56 AM.
It doesn't change the fact that these jobs have now become bow-mage and gun-mage after 2 years (in bard's case) and 50 levels of a completely different play style.
They are better than 3.0, but not-as-bad is still bad.
Playing a support character it would have been nice to actually have support moves that aren't worse than the other dd's. I play with a summoner, ninja and dragoon most of the time and I rely on drg debuff for extra damage not me applying for the drg. If the tank needs tp the ninja quickly throws it him. If it goes badly the summoner steps in to revive, he also lowers the enemy dps on big moves with virus more than me..
When we need to do fast dps the dragoon uses battle litany for massive boosts. I just sit on the side doing dps.
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