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  1. #61
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by LunnaRavenheart View Post
    You are not mid tier player, CT was always low end easy content you even can afk whole fight and still get win like some players do only autoattack whole runs. What is reffered as mid tier in this game now is Bismarck EX, Ravana EX.
    Its not easy but also not hard, avarage player can beat in 1 evening or 2.
    I think most of mid tier players (not you) wanted to have difficulty of Alex(story) as EX primals so avarage group can beat in 1 week all 4 turns with some tactics and gameplay and not all the turns in one day via dutyfinder.
    Thats the beauty of undefined and subjective labeling of players. Just like hardcore and casual. I was using Yoshi-P's labeling of the aspects of the game. Either way, i do believe the 24 man raid that will be coming out is going to be the intermediary between EX primals, Alex NM and Alex Savage.

    And I do consider myself Mid Tier player. I never said I cant do it, i just dislike the Toxic environment "Hardcore" content creates. I said nothing about not being capeable of doing the content. If I had the ability to join a static I would have no problems doing the content.
    (2)
    Last edited by MageBlack; 07-09-2015 at 01:31 AM.

  2. #62
    Player
    PlumpyMcduff's Avatar
    Join Date
    Mar 2015
    Posts
    222
    Character
    Plumpy Mcduff
    World
    Coeurl
    Main Class
    Marauder Lv 50
    I say it all the time, game needs THREE DIFFICULTY OPTIONS for much of its major combat content.

    So tired of the mid-core getting so shafted constantly.

    We need EX Dungeons & Savage 24-Man's (mid-core, mid-core).

    Story, HM, & EX Primals are fine (though, Ravana & Bismarck EX should've been HM at 60, with EX's to come later).

    Leveling/Story Dungeons qualify as the first difficulty tier.

    Casual/Normal/Story-centric players can have their story-mode, mid-core players can have their suitable challenge, & the hard-core can have their savage raids (perhaps one day, Savage Primal's too!).

    Alexander (normal/story) is too freaking easy!!! Alexander (savage) sounds like it'll be too freaking hard. Why do you keep cutting out the mid-core Yoshi??

    For reference, in my opinion at end-game (loosely):


    Casual/Normal:

    Alexander (normal)
    Dungeons (50 at cap & 60 at cap)
    CT/ST/WoD
    Primal HM
    Over-World (everything not instanced; e.g. Mobs, Hunts, Leves, Quests, & more)


    Mid-core:

    Pharos Sirius (pre-nerf, not over-geared)
    Primal EX
    T1-5 (pre-Echo, not over-geared)
    T6-9 (Echo, not over-geared)
    T10-13 (Echo, not over-geared)

    Between Mid-core to Hard-core:

    T6-9 (pre-Echo, minimal ilvl)
    T10-13 (pre-Echo, minimal ilvl)

    Hard-core:

    T6-9 (savage)
    (0)
    Last edited by PlumpyMcduff; 07-09-2015 at 01:46 AM.

  3. #63
    Player
    KerenRhys's Avatar
    Join Date
    Jan 2013
    Posts
    72
    Character
    Kaeren Rhys
    World
    Spriggan
    Main Class
    Bard Lv 90
    Quote Originally Posted by MageBlack View Post
    I am not worried because there is still the Mid Tier raid to come, the Crystal Tower equivalent in 3.0. It will have good entry level gear for Alex Savage and difficulty for people like me to move from Alex NM to Alex Savage.

    The CT 3.0 version will be the challenge I'm looking for
    Excuse-me but... what?

    Please tell me you're joking when you're categorizing CT as a mid tier raid... You can finish it with half of the alliance afk or asleep.

    Quote Originally Posted by Kaedan View Post
    But you're just going to have to get over that, especially since your group is the minority compared to the other two.
    Given the interest generated by Savage Coil, I'd like to know where you found your numbers. Because, I'm convinced you're wrong and that the number of "mid tier raiders" is superior to that of "cutting-edge hardcore raiders"
    (4)
    Last edited by KerenRhys; 07-09-2015 at 01:42 AM.

  4. #64
    Player
    LunnaRavenheart's Avatar
    Join Date
    Jan 2014
    Posts
    146
    Character
    Lunna Ravenheart
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Alex(story) will become frustrating for mid tier players. I think thats the right word for it: FRUSTRATING.

    Explanation for this is because:
    Its not challenging, not funny after 1-3 runs.
    But you still want to have tokens from it. So its like Crystal tower^4.
    Good players will have static for it and do like 4-5 runs per turn every week.
    Avarage players will be stucked whole week in one of turns and pray for RNG that they will win token and also that their runs will be smooth so they have only max 2 below avarage players with them.
    I personally will farm this with static, but I feel pain for every avarage or mid tier player who dont have static and will be doing it via duty finder. Like whole week wasted.

    Anyway there was discussion or talk about to bring taste or feel of raiding for new players. There is none from alexander. New players will not learn anything. They will wipe and disband until there are 4+ midtier or better players in group so they carry them over turn and move on.

    I really wished that alex normal mode will have mid tier difficulty like primal ex so teamwork is must to beat it, but its not hard (many avarage players have ravana ex on farm). But what we get is mindless and frustrating farm over df aka Crystal tower 3.0 for 8 people with one small step higher difficulty than CT was.
    (7)

  5. #65
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by KerenRhys View Post
    Excuse-me but... what?

    Please tell me you're joking when you're categorizing CT as a mid tier raid... You can finish it with half of the alliance afk or asleep.
    I agree, it is not difficult. The difficulty is people ignoring the mechanics (Dragon and Skele's). I was using Yoshi-P's definitions, sorry if that was wrong. Maybe I should have stated that more clearly since I was using a subjective term. But Alex NM was not supposed to be hard and Savage is supposed to replace Coil as the most difficult. I really dont want a third version of the same dungeon for a mid tier. I want something a little different. Sorry.
    (1)
    Last edited by MageBlack; 07-09-2015 at 01:44 AM.

  6. #66
    i agree with the OP 100%

    content difficulty in 2.x

    Expert Roulette > 24 Man Raid > EX Primals > Echo Coil > Non-Echo Coil > Savage Coil

    content difficulty in 3.x

    Expert Roulette > Alexander > EX Primals > A > B > C

    is Alexander Savage going to fall at B or C

    if it's at C, what's left for people who want to do something harder than EX Primals but don't want to do Savage type content.
    if it's at B, what's left for people who like actual Savage type content?

    there's a huge gap missing after Ravana EX.

    hugely unlikely that the 24 man raid in 3.1 will be above Ravana EX in difficulty.
    (8)

  7. #67
    Player
    Kydi's Avatar
    Join Date
    Jun 2014
    Posts
    300
    Character
    Dani Wah
    World
    Odin
    Main Class
    Samurai Lv 70
    From an outside, not even 60 perspective, I like what they're proposing. My main mmo is the same - story mode was challenging initially, but without nerfs and a couple of people who knew how to do the bosses were easy to explain and take a new group through, or could be done in completely new group in a couple of hours with a few wipes.

    I played in 2.3 era, and hit 50 during that time. The reason I let my sub lapse was that as a new player it was impossible to get a static that wanted someone who hadn't cleared T5, and T5 couldn't really be plugged without paying for a carry, meaning a significant portion of content was out of reach. With Alex, it looks as if anyone will be able to do the raids without too much difficulty, and those who really want to progress will have Savage to do this in too.
    (2)

  8. #68
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    I hope it's as difficult as savage second coil personally. I don't see them nerfing it tbh as there is no necessity for a clear to reach the next level, that's why the other nerfs occurred was to allow players to breach the content wall of t5, t9, t13 and finish. That won't be necessary here as savage isn't needed to progress to the second Alexander from my understanding and I like the idea that the increased difficulty will result in extravagant rewards.

    I wouldn't consider myself Extremely hardcore by any standard and like to do things at my own pace, but I absolutely adore smashing my face against content that is tough because it is rewarding. I really like the way they are doing things so far.

    As far as difficulty goes I've always felt that the EX primals/coil with echo was the mid tier, coil (unerfed/undergeared/savage) was the Hardcore content and HM dungeons/CT Raids were the easier more casual content.
    (0)

  9. #69
    Player
    nekuxdesu's Avatar
    Join Date
    Aug 2013
    Posts
    54
    Character
    Kojima Sama
    World
    Behemoth
    Main Class
    Summoner Lv 90
    IM ELITIST BUT ALSO A CASUAL SCUM
    lmfoa
    (0)

  10. #70
    Player
    LunnaRavenheart's Avatar
    Join Date
    Jan 2014
    Posts
    146
    Character
    Lunna Ravenheart
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Kydi View Post
    snip.
    Sorry to tell you that but in fact what you get with Alexander normal is not raiding. Not even a little feel of that. What you get will be toxic environment for you where majority of players just want they tokens and go out. People are not realizing fact that in real raids there is a lot of more friendly environment. People progressing some hard/savage content are on same line because they are progressing it and it takes time. On other side people who are going for their tokens are those who are shouting on newcomers because they are frustrated cos they have to run 1 floor (turn) 5-10 times per week to get tokens. Multiply it by 4 and every week.
    (4)

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