Page 8 of 15 FirstFirst ... 6 7 8 9 10 ... LastLast
Results 71 to 80 of 142
  1. #71
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by stupiddog View Post
    What I have a problem with is the difficulty planed for Savage. Yes, we do not know exactly how difficult it will be.
    ????????????
    (8)

  2. #72
    Player
    Rajeme's Avatar
    Join Date
    Jun 2015
    Posts
    114
    Character
    Rajeme Tkala
    World
    Coeurl
    Main Class
    Astrologian Lv 60
    Because we spent 8 pages talking about how difficult for something that hasn't been released yet...
    (2)

  3. #73
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Almalexia View Post
    ????????????
    You have won this thread, congratulations. /clap /joy
    (2)

  4. #74
    Player
    Kydi's Avatar
    Join Date
    Jun 2014
    Posts
    300
    Character
    Dani Wah
    World
    Odin
    Main Class
    Samurai Lv 70
    Quote Originally Posted by LunnaRavenheart View Post
    Snip
    It may not be the most pleasant experience to get into, but what I'm trying to get at is that there is at least an endgame raid content for someone who is perhaps behind the curve a little. For instance, when the second at of floors is released, people will still be happy to run the first in normal (I expect) as it won't entail hours of teaching the newbie/wiping. Compare this to Coils and the difficulty someone coming in late had in getting a group without an achieve. Whilst there is (currently) the rageat newcomers as people want to farm, I would expect this to die down in a few weeks when the hardcore get their gear and move on to savage, leaving the more casual players to normal mode whilst not rushing to get to the end conent.

    Now, progressing from normal mode to savage and getting into a progression group is of course a completely different matter. I've dealt with managing a raid group in another mmo and understand the difficulty faced in doing so, and to an extent the need for a midground proving ground type content which would "appear" to be missing in the current/near future meta.
    (0)
    Last edited by Kydi; 07-09-2015 at 02:37 AM.

  5. #75
    Player
    Mhikail's Avatar
    Join Date
    Jun 2015
    Posts
    370
    Character
    Kayu Lynette
    World
    Balmung
    Main Class
    Conjurer Lv 60
    What kills me is, you all are arguing amongst each other over something that's not out yet.
    OP even said it himself basically.
    Quote Originally Posted by stupiddog View Post
    What I have a problem with is the difficulty planed for Savage. Yes, we do not know exactly how difficult it will be.

    TLDR; Alex Story/NM was suppose to be this way.
    Alex HM/EX/SAV whatever is going to be a lot more harder.

    Stop worrying about crap that's not out yet.
    Ya'll going to give yourself a heart attack one day I swear.
    (3)

  6. #76
    Player
    Mercutial's Avatar
    Join Date
    May 2014
    Posts
    428
    Character
    Mercutial Zenos
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by LunnaRavenheart View Post
    People are not realizing fact that in real raids there is a lot of more friendly environment. People progressing some hard/savage content are on same line because they are progressing it and it takes time.
    One hundred shades of truth in this statement. Well said.
    (3)

  7. #77
    Quote Originally Posted by Mhikail View Post
    What kills me is, you all are arguing amongst each other over something that's not out yet.
    it doesn't matter how hard it is when it comes out

    "Expert Roulette > Alexander > EX Primals > A > B > C"

    it's 1 event for 3 difficulty tiers.

    A is reserved for the Echo version of Alex Savage. no matter where it falls, one of the other 2 will get shafted.

    if what was coming in two weeks is Alexander (Hard) at least people can have hope that it's definitely B tier difficulty and Alexander (Savage) will be an option later.

    the likelihood of a Hard mode and Echo is basically Nil since they already set up the gear drops to be Normal + Savage.
    (0)

  8. #78
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Raiden
    Main Class
    Paladin Lv 60
    I don't know why you people say it isn't raiding because it doesn't "feel" like raiding.

    Sorry, if its designed for a full party or more, its a raid.
    (2)

  9. #79
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    After playing it a bit yesterday, (worked long so only had time for two runs at A1), my first df group one shotted it, while my second wiped about five times, mostly due to one BLM who knew evertyhing but could do nothing right. I find the difficulty to be about right for a those who it is geared towards. I think it could be slightly harder, give how easy gear progression will make it, but time will tell.

    I'm also a little concerned that Savage will be too much of a gap(for me at least), since my schedule does not allow for statics, but once again, time will tell.

    The problem with Alex being too easy, imo is, they aren't actally fun raids, they are short, like coils, and the mechanics iss what made them fun and interesting. Will the just be a mindless grind and then wasteland soon after? What I mean is, if you want something that is a bit more of a full instance, you can run a dungeon oe 24 man. If you want a boss fight, you can run a primal. These seem an undesirable inbetween when you don't have that much difficulty to overcome. Will the more casual players who wanted this be left with a "Oh, so this is raiding? Meh..." kind of feeling?

    But then again, it could be a smash.
    (1)
    Last edited by Whiteroom; 07-09-2015 at 02:53 AM.

  10. #80
    Player
    Ibi's Avatar
    Join Date
    Jan 2014
    Posts
    472
    Character
    Ibi Risasi
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Kaedan View Post
    Are they neglecting the "I don't want easy, but I don't want super hard either" group? Absolutely. But you're just going to have to get over that, especially since your group is the minority compared to the other two.
    The people that want "super hard" will always be the smallest group, because however high you set the bar, there's always going to be a subset of the people who can clear it that will want something even harder to challenge.

    Prior to FCoB going into DF, something like 5% of the player base had cleared it. With that in mind, it would probably be reasonable to classify it as "super hard" content... but then consider that only a tiny fraction of that already small group cleared Savage SCoB when i110 was still the highest gear available.

    If a tiny fraction of a tiny fraction is clearing content, surely that's "super hard", but if that's "super hard" then what did that make SCoB/FCoB when they were current?
    (1)
    Last edited by Ibi; 07-09-2015 at 03:07 AM.

Page 8 of 15 FirstFirst ... 6 7 8 9 10 ... LastLast