Quote Originally Posted by Lucidbro View Post
WoW, back when it was a lot more popular had very hard raids and detailed talent trees and no one complained
Actually the downward spiral in WoW came from stupid design decisions and a year of gap between content patches...twice (going on three times now). Nice try at cherry picking though.

BC/Wrath were popular because it was the only game of its kind back in the day. Not because "raids were hard". There were no instanced raids even remotely close to what WoW did. We played it because there was nothing else like it. The next closest thing you had was Aion, and that was nothing than a glorified dressing room. No one complained because they didn't know any better.

Wildstar is a perfect example of why attunement and "super hard" content is bad these days. I hear that game is doing well. Go jump into one of those raids if you wish to live "super hard raids" again see if the nostalgia holds up for you. I'm willing to bet it doesn't.