Truth be told, none of it bothers me as it stands within the game. The only thing I can actually say that "bothers" me, is the segregation you see here and there. And the pushing to further expand sad segregation. I honestly don't fear anything being put in place really, infact, i'd love to see hard content to rewards those players who put forth the effort in it. But at the same time, I don't want to see players who "don't" have that time, punished because they don't.
When it comes to FFXI, the main "Main" issue I had with XI was the amount of you must be this specific role, and do X amount of damage with X amount of mistakes, with X weapon, etc etc or boot etc etc. And it wasn't an "uncommon" thing, this was happening frequently. The players I played with were famous for it, which in turn made me quit and find better things to do. Where as when it comes to real-life examples, that's an iffy subject, because there's so much debate about it currently. Where as you do have people in RL who feel they should be rewarded for nearly everything they do, or in terms of sports, it doesn't always go that way. I've seen plenty of times where someone is awarded something, not because they did the best in the team, and put forth X amount of effort, but because they were the person in the background who attempt just as hard, but may not have the same amount of skill, so in turn, brought their own strengths to said team to help everyone succeed. The saying there is no I in team goes a long way. When I mentioned the community and dividing, when it comes to players who have more time than others, in a sense of speaking, that same point comes into play. Where as players who don't have the same amount of time may not have the best gear, but they may know of, or have an easier way of helping their team through a piece of content in some way, shape, or form. But my mind set is to give everyone equal chance and to help those who cannot or struggle along the way a helping hand. So, in sense of speaking, I may be going in circles about it, solely because I refuse to leave others behind.Keep in mind, even as a Veteran of FFXI, I do not make this correlation. My preferences in video gaming stand from a library of games that stems beyond FFXI or even the moniker of MMOs. In fact, my example was made specifically using real-life hobby correlations to distinct such. In my opinion, FFXIV stands strongly on its own now as a flagship title within the seriese and can bear the brunt of recommendations derived from other titles without worry of detracting from its own existence.
Two cases in point, we have received both Golden Saucer, and Triple Triad, yet neither of these take away from the identity of FFXIV. Mechanics and ideas from other titles, including FFXI should not be scorned simply on the bases that it is not a FFXIV unique mechanic, but rather the mechanic itself should be weighed and measured on its own merits. What about the FFXI mechanic is bad? (Rather than assuming it's bad just because it's being referenced from FFXIV)
But in the subject at hand, they asked for reasons and opinions, I gave mine. "I don't believe in leaving others behind, and you should play at your own pace, but don't punish those who don't have that same amount of time" to put it simply.