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  1. #141
    Player
    Verence's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    57
    Character
    Verence Meillune
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by ViolentDjango View Post
    I really have no idea what you're raging about...
    Rage is a commonly misapplied term. Very easy to sling about, and so commonly done it's become more or less meaningless to do so. "You are emotional, therefore I win." Not that easy, I'm afraid, even when it is true. But on to my point: It's explicitly stated that adding more materia = higher chance of failure, and failure = total loss of everything you put in to it. This is what I am "raging" about.

    Quote Originally Posted by TheVedis View Post
    so what your saying is crafters arent allowed to win?
    only those who do combat and farm?
    Uh... no? Where did this even come from?
    (1)

  2. #142
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    Mar 2011
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    5,019
    Quote Originally Posted by Verence View Post


    Uh... no? Where did this even come from?
    it came from you stating "The crafters win, and we don't get to play a guessing-game with our wallets and with our expectations. "

    the moment someone says starts talking about one side "winning" usualy shows theres some bias in there and that they dont want them to win

  3. #143
    Player
    ViolentDjango's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    145
    Character
    Bourne Laughing
    World
    Cactuar
    Main Class
    Arcanist Lv 36
    Quote Originally Posted by Verence View Post
    Rage is a commonly misapplied term. Very easy to sling about, and so commonly done it's become more or less meaningless to do so. "You are emotional, therefore I win." Not that easy, I'm afraid, even when it is true. But on to my point: It's explicitly stated that adding more materia = higher chance of failure, and failure = total loss of everything you put in to it. This is what I am "raging" about.


    Uh... no? Where did this even come from?
    First off, you really need to tone down the attitude. You want to try and sound like a smart ass and define raging like I used to say "I win" when in reality I'm just trying to understand what you're so upset about. As it stands, when you're being a passive aggressive jerk in every other post you -are- raging, whether you think you are or not.

    The concern about losing hard work is a viable one, but frankly, its no different than the concern people have to deal with when they accumulate a mass group to hunt down a Notorious Monster with less than a 100% chance of dropping what they want -- especially when there's more than one person in the group who wants it.

    Its a basic risk-reward principle, and while I don't agree with taking away the gear itself, i see nothing wrong with a system that would strip some of, or all of, the materia on a piece of gear when you're pushing it to its upper limits of efficiency. If you want the biscuit, you've got to risk it.

    As it stands, I think the gear itself shouldn't be at risk if it is Rare/EX (or whatever the FFXIV equivalent is) -- those pieces should be protected from being completely destroyed, but run of the mill gear that can be crafted more or less easily? Yeah, let it self-destruct. One tenant of the 5 Slot augment is that you be high enough to craft that piece yourself -- so you're just out a bit of cash -- at best.

    Like I said, Rare/EX and special HQ gear should be protected, but everything else -- including previously installed materia and entire pieces of normal quality gear SHOULD be able to go up in the smoke. And the balance of that should be that materia is strong enough to make that gear as good as unaugmented NM drops.
    (3)

  4. #144
    Player
    Verence's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    57
    Character
    Verence Meillune
    World
    Balmung
    Main Class
    Lancer Lv 70
    Hm... Think I'm done here. If anyone wishes to know what I actually said, I suggest they read the posts with the name "Verence" above them. I also wish to note I at no point leveled a single accusation nor insult throughout the course of the discussion. :P

    Also, before I forget; I believe my signature bespeaks the fact that I am, myself, a crafter.
    (0)

  5. #145
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    Join Date
    Aug 2011
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    13
    I think the question yet to be asked is, How valuable will the stats added by materia be? We really need to see how the new battle damage algorithms and stat scaling pans out, then the Min/Maxers and theorycrafters will have a hay day with all the new numbers to crunch and we'll know just how valuable each point really is. Because to warrant that chance of destroying a weapon on a 5th slotted materia has to be worth the risk.
    (0)

  6. #146
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    Players can never fail to attach the first piece of materia. However, the success rate progressively decreases with each subsequent piece of materia. A failed attempt to attach materia will result in the loss of all items involved in the process, barring the key item.
    not too excited about this part.
    whatever gear we want to put materia on, most likely is gonna be our best gear >.> i dont think im too hyped up to hear that any more than 1 materia has a chance to make my valuable gear, break.

    +2+3 gear? forget it no ones gonna touch it >.>
    (3)

  7. #147
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    Quote Originally Posted by Deceptistar View Post
    not too excited about this part.
    whatever gear we want to put materia on, most likely is gonna be our best gear >.> i dont think im too hyped up to hear that any more than 1 materia has a chance to make my valuable gear, break.
    thats why you have the OPTION to not go further then 1 materia
    if you want more, you take the risk, you know the risk ahead of time too so its not like its sneakling up and surprising you


    those who want that 5 slotted gear are gonna work their asses off for it(and itl cost them alot)

  8. #148
    Player
    ViolentDjango's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    145
    Character
    Bourne Laughing
    World
    Cactuar
    Main Class
    Arcanist Lv 36
    Quote Originally Posted by Deceptistar View Post
    not too excited about this part.
    whatever gear we want to put materia on, most likely is gonna be our best gear >.> i dont think im too hyped up to hear that any more than 1 materia has a chance to make my valuable gear, break.
    I'm hoping it has a low cap. 30% isn't too bad of a risk for a fully augmented piece of gear. I'm sure they'll be traits (or, ironically enough, augmented gear) you can get to decrease the chances of critical failures.
    (1)

  9. #149
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by TheVedis View Post
    thats why you have the OPTION to not go further then 1 materia
    if you want more, you take the risk, you know the risk ahead of time too so its not like its sneakling up and surprising you


    those who want that 5 slotted gear are gonna work their asses off for it(and itl cost them alot)
    I agree with this, plus it will give some people a goal to work toward to, adding some extra "content".
    (3)

  10. #150
    Player
    Arcell's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by TheVedis View Post
    thats why you have the OPTION to not go further then 1 materia
    if you want more, you take the risk, you know the risk ahead of time too so its not like its sneakling up and surprising you


    those who want that 5 slotted gear are gonna work their asses off for it(and itl cost them alot)
    ^pretty much this. It's really hard for some people to comprehend apparently, a few people here seem to think it's absolutely necessary.
    (2)

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