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  1. #11
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    I totally get where the opening poster is coming from. This game loves it's cutscenes way too much, to the point that they are chaining what could constitute 10+ minute cutscenes right after each other. It's totally possible to turn in a quest, get a 10+ minute cutscene, then start the next one and get another 10+ minute cutscene. I had two points where the game chained 3 or more cutscenes together through this method and it was atrocious (Not even talking about "The Fall" cutscene, where they at least warn you ahead of time it is long). Also, they shouldn't be making us have to click through the mile long cutscenes when they are already being voiced. Just have them auto forward to the next scene so we can sit there without clicking a silly mouse button.

    Also, this dislike for cutscenes has nothing to do with disliking the story. The problem is that Cutscenes were a tool devised to deal with technical limitations back when games were on the PS1 and the PS2. We've made a lot of progress since those times and have other ways to convey the information in a cinematic way without resorting to cutscenes. That being said, there are times when cutscenes are necessary such as showing what is going on inside a ship that we will never walk through with our character, or show the happenings in a distant land. The majority of what we've seen in FFXIV could be done without cutscenes and instead done in a more interactive fashion.
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    Last edited by Colt47; 07-05-2015 at 10:30 PM.