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  1. #101
    Player
    uryu17's Avatar
    Join Date
    Aug 2013
    Posts
    28
    Character
    Death Dragon
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    You don\\\\'t have to participate in the 24 man raids. You can keep doing 8 man. I don\\\\'t think the ones who want to play 24 man end game content should have to suffer, nor do I think the 8 man people should either. SOE could every make similar stats to the 8 man gear and just different appearances, or they could make it even harder then the 8 man raid and in order to do the 24 content you need the 8 man raid. And you get better gear from the 24 man raid. Just throwing ideas out there, I just want harder 24 man raiding in the game we can go from there after we have it. Please try not to bash it before have given it a try. If you don\\\\'t like it don\\\\'t do it. If it does not work out they can always take it out, or dumb it down. I have raided for around 10 year in Everquest 2 and have lots of memories from awesome moments in 24 man raids were people would do the impossible or complete the raid in a way it was not intended to be complete .
    (0)

  2. #102
    Player
    uryu17's Avatar
    Join Date
    Aug 2013
    Posts
    28
    Character
    Death Dragon
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    In ffxiv every thing is scripted and you can\\\\'t go of script in order to complete content that\\\\'s, kinda lame and has nothing to do with this thread. Lol but wish we had a lil more freedom in how we defeat mobs. Also one more
    Thing off topic. Why don\\\\'t they have raid like the Dugeons don\\\\'t you think it\\\\'s a lil lame how you fight every thing in raid on a round plate form even the trash? Why can we explore the raid like a Dungeon? Don\\\\'t have to answer, I know it\\\\'s off top just not sure if I\\\\'m the only one that notice. There is a lot of round plate forms in this game.

    Sorry about the grammar at work no time to proof read. Also SOE suppose to be SE.
    (0)

  3. #103
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Nestama View Post
    Doesn't the term raid (for MMO's) define difficult boss fights and party coordination (which is pretty much the only way to really beat any Coil boss pre-nerf)? That's something the Crystal Tower 'raids' lack, yet we still call it that because it's 24 people content.
    The term "raid" in every single game I've ever played, is technically defined as "more than one full group". In EQ2, this was at least 2 6 man groups, in WoW this is at least 2 5 man groups. Here in FFXIV, it's at least 2 4 man light parties.

    A full party is technically a raid group.

    The OP is living up to his EQ2 reputation here, too I see.
    (1)

  4. #104
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    It seems that from the tweet the developers are going to make the 8 mans the more casual version: Like Crystal Tower. The 24 man's will be the new coils. =D

    Can't wait to see whats going to happen!
    (0)
    Last edited by Nektulos-Tuor; 07-05-2015 at 02:47 PM.

  5. #105
    Player
    uryu17's Avatar
    Join Date
    Aug 2013
    Posts
    28
    Character
    Death Dragon
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Nektulos-Tuor View Post
    It seems that from the tweet the developers are going to make the 8 mans the more casual version: Like Crystal Tower. The 24 man's will be the new coils. =D

    Can't wait to see whats going to happen!
    If this is truer I'm going to go and s$&@ my self.
    (0)

  6. #106
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    TO be fair, you can make content that is very hard and challenging but still not content that you must learn and study before you can do it. If you need to study a fight at this point in the game then that fight is IMO, badly designed. Luckily, most fights so far have been nice and have had mechanics that you don't need to watch a video for. We need more fights with more random mechanics as well so they are not all the same.
    See, I think fights with too many random mechanics are an awful idea because it's always absolutely maddening when RNGesus basically screws you out of a clear with a really unfortunate series of Bad Stuff™.

    I don't think it is a nightmare. I think your actually more afraid of it more then anything else, however that is personal opinion. I know you don't agree with me, however its been proven to be implemented so I doubt its this "Nightmare" as you call it, since I have experienced it myself.
    My opinion is that compared to what we have now, it'd be a nightmare. Getting 24 people in one place in one time is several orders of magnitude harder than getting 8 people in one place at one time. I don't see how anyone can try to argue otherwise. My static already runs into issues with scheduling. Note that I never said it would be impossible, just that it would be difficult; you telling me that I'm afraid of it honestly kind of makes me laugh. You haven't even touched endgame in this game, and yet you feel like you're in a position to pass judgement on it. All of your excuses about it are kind of meaningless - if you really wanted to experience it, you would've buckled down and done it. I first got into endgame long after T5 was a thing (Echo went into SCoB around the time I was in T8, so yes we had some catching up to do). I managed to get myself into a static and get myself caught up with T13.

    As far as 24 man raids go, I'm not willing to go down the road of pugging half of my raid on any given static night. I'd sooner play with people that I know have the skills to get through the content and that I know I can get along with well enough to raid with them. I think I deserve to raid with people that I mesh well with on a personal and a technical level. CT/ST/WoD are completely different animals - they're easy content that's meant to be clearable in all but the worst of random parties. Actual endgame content requires you to fine-tune that 8 man machine.
    (2)
    Last edited by Ashkendor; 07-05-2015 at 03:01 PM.

  7. #107
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Ashkendor View Post
    See, I think fights with too many random mechanics are an awful idea because it's always absolutely maddening when RNGesus basically screws you out of a clear with a really unfortunate series of Bad Stuff™.



    Compared to what we have now, it'd be a nightmare. Getting 24 people in one place in one time is several orders of magnitude harder than getting 8 people in one place at one time. I don't see how anyone can try to argue otherwise. My static already runs into issues with scheduling. Note that I never said it would be impossible, just that it would be difficult; you telling me that I'm afraid of it honestly kind of makes me laugh.

    I'm not willing to go down the road of pugging half of my raid on any given static night. I'd sooner play with people that I know have the skills to get through the content and that I know I can get along with well enough to raid with them. I think I deserve to raid with people that are easy to get along with as well as being as skilled.
    Then bring in a new person and take a risk. Randomness isn't subject to RNG more then it is Adaptation.

    Trial by fire. You take what you can get, and maybe you will find someone amazing.

    Call me crazy, but I have been pugging for years and some of the best players I have found are players nobody gives a chance to.
    (0)

  8. #108
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Nektulos-Tuor View Post
    It seems that from the tweet the developers are going to make the 8 mans the more casual version: Like Crystal Tower. The 24 man's will be the new coils. =D

    Can't wait to see whats going to happen!
    I'd like a link to this actually. While Alexander Normal will be around Echo'd Coil/CT difficulty, they have said multiple times that Savage Alexander will be as hard as Savage Coil (apparently Savage Final Coil, which I assume just means expect Second Savage Coil difficulty since thats all we got.)
    (1)

  9. #109
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    It seems that from the tweet the developers are going to make the 8 mans the more casual version: Like Crystal Tower. The 24 man's will be the new coils. =D

    Can't wait to see whats going to happen!
    Proof please.

    Quote Originally Posted by Nektulos-Tuor View Post
    Then bring in a new person and take a risk. Randomness isn't subject to RNG more then it is Adaptation.

    Trial by fire. You take what you can get, and maybe you will find someone amazing.

    Call me crazy, but I have been pugging for years and some of the best players I have found are players nobody gives a chance to.
    Pugs can be good, sure. But pugs can also be a complete waste of time. If we're looking to fill a party ASAP for progression content, Party Finder is honestly our absolute last resort. We go to linkshells, FC's, and friend lists first before we ever go near PF. Good pugs that we meet in other content often end up in our static linkshell to act as subs. Bad pugs... well, at best they get replaced. At worst, they get blacklisted.

    I don't have a 'take what you can get' mentality. My static deserves more than that.
    (3)
    Last edited by Ashkendor; 07-05-2015 at 03:07 PM.

  10. #110
    Player
    uryu17's Avatar
    Join Date
    Aug 2013
    Posts
    28
    Character
    Death Dragon
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    I don\\'t understand why not recruit players. There will be loads of people trying to complete the new content and WANT to join a static or fc in order to take on the new task. I have Loads of people on my sever behemoth looking for statics all the time and vise versa. You also have people on the forums. And if you not sure about the person that is trying or wanting to join you just test them. Take them to end game content and see what or where there skill level is.
    That\\'s what we use to do in eq2, have them apply to your website and They will tell you there name raid experience what content they have beaten, what time they raid and so on. Then you take them and test them out.
    (1)

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