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  1. #21
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Here's the thing: Someone as of day 2 set out to make a guide as far as how to play MCH. Please note I'm not bashing it at all, and I respect his efforts to do so early on, but when I read the rotation and saw Blank in it, I stopped there.

    Blank is an extremely situational skill that's really only good for soloing or perhaps interrupting an enemy attack (a la T9 Green/Red golems). Hasn't been on my hotbar since lv 31, and it's likely never coming back. Sure it's an oGCD and against something you can't knock back anyways, it's extra damage, but that doesn't warrant using it at every opportunity. Did the mob get away from the tank? Sure, send it back. Did your DPS buddy zone out and is about to eat otherwise-avoidable damage? Go for it. But in an otherwise standard battle setting where things are under control? Don't be that guy. . .
    (2)

  2. #22
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by ThirdChild_ZKI View Post
    Blank is an extremely situational skill that's really only good for soloing or perhaps interrupting an enemy attack (a la T9 Green/Red golems). Hasn't been on my hotbar since lv 31, and it's likely never coming back. Sure it's an oGCD and against something you can't knock back anyways, it's extra damage, but that doesn't warrant using it at every opportunity. Did the mob get away from the tank? Sure, send it back. Did your DPS buddy zone out and is about to eat otherwise-avoidable damage? Go for it. But in an otherwise standard battle setting where things are under control? Don't be that guy. . .
    Except people have been conditioned to use utility skills in their rotations to increase DPS since ARR was released. Hence why DRGs use Leg Sweep (messing up encounters that require interrupt via stuns due to early immunity) and BRDs use Blunt Arrow. MCH is just another entry on that list.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  3. #23
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    You make a good point. Though I personally never used Leg Sweep or Blunt Arrow (for example) outside of when and where I needed to use them. And I've never had issues performing as a DPS.

    If it's a matter of conditioning, then I never conditioned myself to utilize skills unnecessarily in the first place. And I'm pretty sure I'm not doing anything so special that others can't do either.
    (0)

  4. #24
    Player
    Atlaworks's Avatar
    Join Date
    Oct 2014
    Posts
    548
    Character
    Faust Eisenhart
    World
    Malboro
    Main Class
    Machinist Lv 60
    Blank is good for bosses who can't be pushed and enemies who are going to die from Blank. And pushing enemies back to the tank, or off of you/the healer. Otherwise, don't use it.
    (0)

  5. #25
    Player
    KaedrianLiang's Avatar
    Join Date
    Apr 2011
    Posts
    794
    Character
    Kaedrian Kaeng
    World
    Tonberry
    Main Class
    Marauder Lv 60
    Like every new class to a game. Only a handful will master it right away, while the vast majority (90%) of the population playing said class will miserably fail until they can look up another player's guide/rotation on a forum or reddit.

    People whine because they are limited to their own experience.
    (7)
    Last edited by KaedrianLiang; 07-05-2015 at 03:21 PM.

  6. #26
    Player
    Celaine's Avatar
    Join Date
    Nov 2012
    Location
    Limsa Lominsa
    Posts
    132
    Character
    S'neha Qimi
    World
    Balmung
    Main Class
    Marauder Lv 60
    I'll use Blank in pretty much two conditions.

    1. The mob is going to die and that TP-free shot is going to finish it off anyway.

    2. The healer has pulled hate and the tank is either not paying attention or disinclined to do something about it. In which case, I use Blank to knock the critter back into the tank's face, then bind it. Buy the tank some time to flash or provoke or whatever and give the healer a chance to breathe and possibly heal/shield up before getting chewed on again.

    Blank has its uses. ALL THE TIMES EVAR!!! is not those uses.
    (0)

  7. #27
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by lawlHT View Post
    Fixing machinist and bard are going to take time, both to identify where the problem truly lies and to come up with a solution that balances the classes without overpowering them. Not to mention, actually implementing the changes takes a while as well. Expecting SE to just have a solution ready within two weeks is pretty shortsighted
    the problem with mch, lies with main combo having 50% chance to proc, but in reality you fail to proc 5-10 times in a row, very often. succeeding 5-10 times in a row, is unheard of.
    so they should make the proc chance 90%, then in reality it will be closer to 50%. or they should decrease cooldown of ammo...OR JUST FIX THE % - even at 90% chance, you still fail to gather/craft stuff, 5 times in a row, occasionally.
    with mch it takes to much effort, for to little result - it's basically like how DRG was before buff; good burst damage, then it just plummet.
    (3)

  8. #28
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by ThirdChild_ZKI View Post
    You make a good point. Though I personally never used Leg Sweep or Blunt Arrow (for example) outside of when and where I needed to use them. And I've never had issues performing as a DPS.

    If it's a matter of conditioning, then I never conditioned myself to utilize skills unnecessarily in the first place. And I'm pretty sure I'm not doing anything so special that others can't do either.
    The deterrent for that sort of behavior is making those abilities deal 0 damage (it's a no-brainer, really). That would instantly remove them from damage rotations; it's sort of why games like WoW have the utility stuff (stuns, interrupts, incapacitates, fears) deal no damage at all.

    Doesn't help that guides tell you to use those skills on cooldown.
    (2)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  9. #29
    Player
    Atlaworks's Avatar
    Join Date
    Oct 2014
    Posts
    548
    Character
    Faust Eisenhart
    World
    Malboro
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Duelle View Post
    The deterrent for that sort of behavior is making those abilities deal 0 damage (it's a no-brainer, really). That would instantly remove them from damage rotations; it's sort of why games like WoW have the utility stuff (stuns, interrupts, incapacitates, fears) deal no damage at all.

    Doesn't help that guides tell you to use those skills on cooldown.
    Why does firing a blank do damage anyway
    (2)

  10. #30
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Atlaworks View Post
    Why does firing a blank do damage anyway
    The fact that a guy got so close and fired made them flinch back and hurt themselves even though it didn't actually do anything?
    (0)

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