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  1. #41
    Player

    Join Date
    Mar 2011
    Posts
    216
    I don't think they can get rid of the timer until they've cleared up some server related crap (or added more servers). I've yet to take part in one of the raids, but I do remember some talk of a limited (not sure how limited) amount of instances that can happen at once. The timer is just to keep players from hanging out in the instance too long at the moment. I'm sure at some point in time it'll be done away with along with the minimum player requirement. But probably not until they can handle an abundance of instances at one time.

    And on a side note... Do the cut-scenes require you to hit a button to progress the dialogue? If so, that's why the timer keeps ticking down.
    (0)

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  2. #42
    Player
    Roaran's Avatar
    Join Date
    Mar 2011
    Posts
    675
    Character
    Ajax Sol
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Makes no difference, it's balanced with the cutscenes in mind... if they take away cutscenes then they just lower the timelimit.... so pointless.
    (0)

  3. #43
    Player
    Defmetal's Avatar
    Join Date
    Mar 2011
    Location
    Delete Lalafell
    Posts
    397
    Character
    Eadieni Valefor
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Just use the guild wars method, where all players have to vote to skip or nobody gets to skip. (It showed a checkbox for each player in your party and if they all had it checked, the cutscene ended early).

    And, while in the cutscene, the timer doesn't go down.
    (5)

  4. #44
    Player
    Sol_Aureus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    320
    Character
    Sol Rynn
    World
    Midgardsormr
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by RabidSquirrel View Post
    I don't think they can get rid of the timer until they've cleared up some server related crap (or added more servers). I've yet to take part in one of the raids, but I do remember some talk of a limited (not sure how limited) amount of instances that can happen at once. The timer is just to keep players from hanging out in the instance too long at the moment. I'm sure at some point in time it'll be done away with along with the minimum player requirement. But probably not until they can handle an abundance of instances at one time.

    And on a side note... Do the cut-scenes require you to hit a button to progress the dialogue? If so, that's why the timer keeps ticking down.
    The darkhold cutscenes don't have dialogue. The only button presses they would require at all would be hitting ESC twice to bring up the skip? prompt, and of course the arrow keys and enter key to select yes. But if you were to just sit and watch the cutscene, no input is required at all.
    (0)

  5. #45
    Player
    Sol_Aureus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    320
    Character
    Sol Rynn
    World
    Midgardsormr
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Defmetal View Post
    Just use the guild wars method, where all players have to vote to skip or nobody gets to skip. (It showed a checkbox for each player in your party and if they all had it checked, the cutscene ended early).

    And, while in the cutscene, the timer doesn't go down.
    This would also be a great alternative. I just don't want to see the work that the devs put in to make these CSs go to waste because it's expected that you skip them to save time.
    (4)

  6. #46
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    1,713
    Thanks for the suggestions! I passed 'em along to Yoshi-P and he wanted me to tell you thanks as well. The team will be taking your comments into consideration moving forward.
    (26)
    Matt "Bayohne" Hilton - Community Team

  7. #47
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Sol_Aureus View Post
    This would also be a great alternative. I just don't want to see the work that the devs put in to make these CSs go to waste because it's expected that you skip them to save time.
    I too want to see the cut scene, but having players skip the event causes problems because then when I come out of the cut scene bad things are going down.

    Yes please.

    Quote Originally Posted by Bayohne View Post
    Thanks for the suggestions! I passed 'em along to Yoshi-P and he wanted me to tell you thanks as well. The team will be taking your comments into consideration moving forward.
    Awesome, thanks Bay
    (0)
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  8. #48
    Player
    Sol_Aureus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    320
    Character
    Sol Rynn
    World
    Midgardsormr
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Bayohne View Post
    Thanks for the suggestions! I passed 'em along to Yoshi-P and he wanted me to tell you thanks as well. The team will be taking your comments into consideration moving forward.
    Awesome, you rock as usual Bay! ^^

    Thanks to you and all the other community reps for keeping such a sharp eye out for player concerns and trying to address them as best you can, we greatly appreciate it!
    (1)

  9. #49
    Player

    Join Date
    May 2011
    Location
    Gridania (sadly)
    Posts
    86
    I want to apologize beforehand for not reading the whole thread before posting, while I agree a LOT with Sol_Aureus, myself being a victim of loving cut scenes AND slightly over-enjoying the dialog (taking a tad longer than others), I'd like to suggest another possible remedy, one that wouldn't halt a whole party if one player feels like trolling or something seriously unexpected happens (accidents and Real Life happen, y'know?) during a cut scene (Again, sorry if it had been suggested already):

    Remember the cut scenes replaying Bard in towns in XI? And the cut scenes replaying goblin? Bring it back. I'd love to just sit down and watch a whole story (in case I forgot parts with all the grinding in-between), or feel safe skipping and then replaying it back in town. Not so much running my butt back to the dungeon like the Goblin forced you to, but just having some NPC to replay ALL cut scenes back in the comfort of town, I'd love.

    Oh, and for the Love of Jeebus, when the cut scene's done, give us a "System Message" that tells us the title of the cut scene.
    (3)
    Last edited by Lionix; 08-27-2011 at 01:02 AM.
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  10. #50
    Player
    redmage's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    393
    Character
    Topheru Jopheru
    World
    Excalibur
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Lionix View Post
    I want to apologize beforehand for not reading the whole thread before posting, while I agree a LOT with Sol_Aureus, myself being a victim of loving cut scenes AND slightly over-enjoying the dialog (taking a tad longer than others), I'd like to suggest another possible remedy, one that wouldn't halt a whole party if one player feels like trolling or something seriously unexpected happens (accidents and Real Life happen, y'know?) during a cut scene (Again, sorry if it had been suggested already):

    Remember the cut scenes replaying Bard in towns in XI? And the cut scenes replaying goblin? Bring it back. I'd love to just sit down and watch a whole story (in case I forgot parts with all the grinding in-between), or feel safe skipping and then replaying it back in town. Not so much running my butt back to the dungeon like the Goblin forced you to, but just having some NPC to replay ALL cut scenes back in the comfort of town, I'd love.

    Oh, and for the Love of Jeebus, when the cut scene's done, give us a "System Message" that tells us the title of the cut scene.
    I absolutely hope we get this feature again, definitely. I'd love to play back some of the cutscenes I've experienced already, especially when I finally upgrade my pc and can enjoy it with much nicer graphical options =)
    (1)

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