This is what happens in instance heavy games.So far I haven't seen anyone out in the world at all. I'm at level 11 on my lancer and have yet to see another human being outside the gates. The game is insanely empty, not to mention mob respawn time is STUPIDLY FAST!!!! I can't even finish killing things before more respawn because once you have threat on one for some stupid reason your aggro radius is a mile and a half. It's getting frustrating having to wait for FATES to despawn because they're not soloable and I'm the only human being in the zone.
Tbh the new fates are crap atm for 2 reasons.
They take too long to kill and dont give enough exp.
Simple as that. They dont even scale down so a single person can kill them easily if theres low traffic in the area.
Tbh afink they gave the mobs higher HP because people moaned that it was too easy in ARR but tbh ARR's setup was fine. Making mobs harder to kill doesnt relly make the game harder only more annoying. The only exception to this is if mobs give significantly more reward for the increased challenge.

Yep ^ pretty much that.
When Fates give more exp you will see more players roaming about. Until then its dungeons and fate parties pre 50. Once you hit 50+ You are gona do dungeons and what little quest you have up for 50+ and guild leaves/etc
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